Super Mario Run vs Super16: Fast SNES Emulator

Super Mario Run

Nintendo Co., Ltd.
Google Play
$925.8K/mo
~$11.11M/yr · 275.0M installs
VS

Super16: Fast SNES Emulator

Emulation Online
Google Play
$3/mo
~$37/yr · 129 installs
Revenue winner Super Mario Run wins +30860867% vs other
Installs winner Super Mario Run wins +213193596% vs other
MAU winner Super Mario Run wins +30456142% vs other
Rating winner Super Mario Run wins +389% vs other

Why Super Mario Run is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Super Mario Run earns roughly 308610× more per month than Super16: Fast SNES Emulator - $925.8K vs $3.
  2. Bigger install base. Super Mario Run has ~275.0M lifetime installs vs Super16: Fast SNES Emulator's ~129 - 2131937.0× the funnel top.
  3. Better app store reviews. Super Mario Run sits at 3.89★ vs 0.00★ - store algorithms reward higher-rated apps with more impressions.

Find more apps with this revenue gap · Full Super Mario Run report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Super Mario Run
vs
Super16: Fast SNES Emulator
Monthly revenue (est.)?
$925.8K
$3
Annual revenue (est.)
$11.11M
$37
Lifetime installs (est.)
275.0M
129
Monthly active users (est.)?
4.4M
14.448
App Store rating
3.89★
-
Total ratings
1.7M
0
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers

Super Mario Run

Nintendo Co., Ltd.
Google Play
Category
Action
Price
Free
Released
Mar 22, 2017
Last updated
Mar 13, 2026
File size
-
Content rating
Everyone
Version
3.4.0
Languages
-
View full Super Mario Run report →

Super16: Fast SNES Emulator

Emulation Online
Google Play
Category
Action
Price
USD1.99
Released
Feb 8, 2026
Last updated
Apr 9, 2026
File size
-
Content rating
Everyone
Version
1.0
Languages
-
View full Super16: Fast SNES Emulator report →

Super Mario Run trajectory

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Super16: Fast SNES Emulator trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Super Mario Run or Super16: Fast SNES Emulator? v
Super Mario Run earns about $925.8K per month, while Super16: Fast SNES Emulator earns about $3. That is a 308609.7× revenue gap (~$925.8K more per month for Super Mario Run). Annual revenue: Super Mario Run ≈ $11.11M/year, Super16: Fast SNES Emulator ≈ $37/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Super Mario Run or Super16: Fast SNES Emulator? v
Super Mario Run leads with about 275.0M estimated downloads vs 129 for Super16: Fast SNES Emulator - a 2131937.0× gap. Super Mario Run reports 100,000,000+ installs on Google Play. Super16: Fast SNES Emulator reports 100+ installs on Google Play.
Are Super Mario Run and Super16: Fast SNES Emulator in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Action category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Super Mario Run and Super16: Fast SNES Emulator offer? v
Super Mario Run: IAP range $4.99 per item. Super16: Fast SNES Emulator: no IAP detected on the public listing. Super Mario Run runs a "Free + IAP (tiers not exposed by store)" monetization model; Super16: Fast SNES Emulator runs "Paid app ($1.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Super Mario Run or Super16: Fast SNES Emulator? v
Super Mario Run edges ahead with a higher overall score (gap of 3.9 stars). Rating volume: Super Mario Run 91K ratings, Super16: Fast SNES Emulator 0 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Super Mario Run vs Super16: Fast SNES Emulator revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $925.8K for Super Mario Run and $3 for Super16: Fast SNES Emulator are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Action) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Super Mario Run or Super16: Fast SNES Emulator to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.