Dungeon Within vs Terraria
Dungeon Within
GameCoaster
App Store
$1.7K/mo
~$20.1K/yr · 11K installs
VS
Terraria
505 Games (US), Inc.
App Store
$695.2K/mo
~$8.34M/yr · 5.2M installs
Revenue winner
Terraria wins
+41355% vs other
Installs winner
Terraria wins
+49657% vs other
MAU winner
Terraria wins
+47941% vs other
Rating winner
Dungeon Within wins
+10% vs other
Why Terraria is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Terraria earns roughly 415× more per month than Dungeon Within - $695.2K vs $1.7K.
- Bigger install base. Terraria has ~5.2M lifetime installs vs Dungeon Within's ~11K - 497.6× the funnel top.
→ Find more apps with this revenue gap · Full Terraria report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$1.7K
▶
$695.2K
Annual revenue (est.)
$20.1K
▶
$8.34M
Lifetime installs (est.)
11K
▶
5.2M
Monthly active users (est.)?
2K
▶
1.0M
App Store rating
4.90★
◀
4.46★
Total ratings
70
▶
47K
US grossing rank
-
=
-
Cheapest monthly sub
$9.99
◀
No sub
IAP tiers detected
10 tiers
◀
0 tiers
- Category
- Games
- Price
- USD5.99
- Released
- Apr 24, 2026
- Last updated
- May 6, 2026
- File size
- 212.2 MB
- Content rating
- 12+
- Version
- 0.2.13
- Languages
- English, Japanese, Korean, Chinese, Chinese
- Category
- Games
- Price
- USD4.99
- Released
- Aug 29, 2013
- Last updated
- Mar 26, 2026
- File size
- 259.6 MB
- Content rating
- 12+
- Version
- 1.4.5.6
- Languages
- English, French, German, Italian, Portuguese, Russian +1 more
Dungeon Within trajectory
Terraria trajectory
FAQ
Which makes more money, Dungeon Within or Terraria? v
Terraria earns about $695.2K per month, while Dungeon Within earns about $1.7K. That is a 414.5× revenue gap (~$693.5K more per month for Terraria). Annual revenue: Dungeon Within ≈ $20.1K/year, Terraria ≈ $8.34M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Dungeon Within or Terraria? v
Terraria leads with about 5.2M estimated downloads vs 11K for Dungeon Within - a 497.6× gap. Dungeon Within's App Store downloads are estimated from 68 ratings × the standard 1:75 ratio. Terraria's App Store downloads are estimated from 47K ratings.
Are Dungeon Within and Terraria in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Dungeon Within and Terraria offer? v
Dungeon Within: IAP range 10 tiers detected. Terraria: no IAP detected on the public listing. Dungeon Within runs a "Paid app ($5.99)" monetization model; Terraria runs "Paid app ($4.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Dungeon Within or Terraria? v
Dungeon Within edges ahead with ★ 4.9 vs ★ 4.5 (gap of 0.4 stars). Rating volume: Dungeon Within 68 ratings, Terraria 47K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Dungeon Within vs Terraria revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.7K for Dungeon Within and $695.2K for Terraria are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Dungeon Within or Terraria to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
