The House of Da Vinci vs Virtual Villagers 6

The House of Da Vinci

Blue Brain Games
App Store
$291.3K/mo
~$3.50M/yr · 2.7M installs
VS

Virtual Villagers 6

LDW Software, LLC
App Store
$5.1K/mo
~$61.3K/yr · 639K installs
Revenue winner The House of Da Vinci wins +5601% vs other
Installs winner The House of Da Vinci wins +329% vs other
MAU winner The House of Da Vinci wins +179% vs other
Rating winner Virtual Villagers 6 wins +0% vs other

Why The House of Da Vinci is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. The House of Da Vinci earns roughly 57× more per month than Virtual Villagers 6 - $291.3K vs $5.1K.
  2. Bigger install base. The House of Da Vinci has ~2.7M lifetime installs vs Virtual Villagers 6's ~639K - 4.3× the funnel top.

Find more apps with this revenue gap · Full The House of Da Vinci report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

The House of Da Vinci
vs
Virtual Villagers 6
Monthly revenue (est.)?
$291.3K
$5.1K
Annual revenue (est.)
$3.50M
$61.3K
Lifetime installs (est.)
2.7M
639K
Monthly active users (est.)?
359K
128K
App Store rating
4.78★
4.79★
Total ratings
25K
8K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
$9.99
IAP tiers detected
0 tiers
10 tiers

The House of Da Vinci

Blue Brain Games
App Store
Category
Games
Price
USD3.99
Released
Jun 22, 2017
Last updated
Jun 17, 2020
File size
989.9 MB
Content rating
9+
Version
1.1.0
Languages
Czech, English, French, German, Hindi, Italian +10 more
View full The House of Da Vinci report →

Virtual Villagers 6

LDW Software, LLC
App Store
Category
Games
Price
Free
Released
Aug 14, 2024
Last updated
Jan 20, 2026
File size
401.6 MB
Content rating
4+
Version
1.12.16
Languages
English
View full Virtual Villagers 6 report →

The House of Da Vinci trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

Virtual Villagers 6 trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, The House of Da Vinci or Virtual Villagers 6? v
The House of Da Vinci earns about $291.3K per month, while Virtual Villagers 6 earns about $5.1K. That is a 57.0× revenue gap (~$286.2K more per month for The House of Da Vinci). Annual revenue: The House of Da Vinci ≈ $3.50M/year, Virtual Villagers 6 ≈ $61.3K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, The House of Da Vinci or Virtual Villagers 6? v
The House of Da Vinci leads with about 2.7M estimated downloads vs 639K for Virtual Villagers 6 - a 4.3× gap. The House of Da Vinci's App Store downloads are estimated from 25K ratings × the standard 1:75 ratio. Virtual Villagers 6's App Store downloads are estimated from 8K ratings.
Are The House of Da Vinci and Virtual Villagers 6 in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do The House of Da Vinci and Virtual Villagers 6 offer? v
The House of Da Vinci: no IAP detected on the public listing. Virtual Villagers 6: IAP range 10 tiers detected. The House of Da Vinci runs a "Paid app ($3.99)" monetization model; Virtual Villagers 6 runs "Free casual game · ads + tiny sub take (~$0.08/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, The House of Da Vinci or Virtual Villagers 6? v
Virtual Villagers 6 edges ahead with ★ 4.8 vs ★ 4.8 (gap of 0.0 stars). Rating volume: The House of Da Vinci 25K ratings, Virtual Villagers 6 8K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these The House of Da Vinci vs Virtual Villagers 6 revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $291.3K for The House of Da Vinci and $5.1K for Virtual Villagers 6 are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare The House of Da Vinci or Virtual Villagers 6 to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.