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The House of Da Vinci icon

The House of Da Vinci App Store Revenue Estimate

Blue Brain Games · Games

Enter The House of Da Vinci, a new must-try 3D puzzle adventure game. Solve mechanical puzzles, discover hidden objects, escape from rooms and dive into the authentic atmosphere of the Renaissance. Use all your wits to find out what's behin…

App Store ★ 4.8 USD3.99 🎯 Opportunity 59 🔨 Clone 70
REV.NOW
The House of Da Vinci icon
The House of Da Vinci earns about
$291.3K/month
range $160.2K – $422.4K · $3.50M/year
Live data · refreshed every hour
Per Day
$9.7K
$5.3K – $14.1K
Per Week
$68.0K
$37.4K – $98.6K
Per Month
$291.3K
$160.2K – $422.4K
Per Year
$3.50M
$1.92M – $5.07M
Lifetime
$8.74M
$4.81M – $12.67M
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for The House of Da Vinci

Auto-generated from this app's real revenue ($291.3K/month · $3.50M/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

59/100
Opportunity
Decent target
70/100
Cloneability
Moderate (4-8 weeks for a credible competitor)
$3
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • the proven core flow that drove these download numbers

⚡ Improve / fix

  • last updated 72 months ago - ship faster, advertise the freshness

🛠 MVP scope

  • core feature
  • onboarding flow
  • IAP unlock or one-time purchase
  • settings + share

💰 Pricing recommendation

The House of Da Vinci is paid at USD3.99. Consider a free + IAP model - broader install base, similar ARPU.

🔡 App Store title ideas

  • Pro: AI-Powered Games
  • Smart : Games Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried The House of Da Vinci for 30 days - here's what I'd do differently"
  • "Why The House of Da Vinci costs $9.99/mo when ours costs $5.99"
  • "The games app The House of Da Vinci won't tell you these 3 things"

Monetization

Paid app ($3.99)
Revenue mix (estimated)
  • Paid upfront ~100%
Paying users (est.)
~$1.75 ARPU
Per-MAU revenue from category benchmark ($0.50–$3.00/mo)
In-App Purchases
No in-app purchases
Paid app: $3.99

App Details

Pulled from the App Store
Current Version
1.1.0
Released
Jun 22, 2017
Last Updated
Jun 17, 2020
File Size
989.9 MB
Required OS
8.2
Content Rating
9+
Category
Games
Price
USD3.99
Currency
USD
Languages
Czech, English, French, German, Hindi, Italian, Japanese, Korean, Malay, Polish, Portuguese, Russian, Chinese, Slovak, Spanish, Turkish
Developer
Blue Brain Games

Fun Numbers - share these

$0
every second
$7
every minute
$405
every hour
$9.7K
every day
  • ☕ Buys 2K $5 coffees every day
  • 👨‍💻 Pays for 19 senior engineer salaries per year
  • 🚗 Earns enough for 83 Tesla Model 3s annually
  • ⏱️ Earns the price of a coffee in 44 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

JunJulAugSepOctNovDecJanFebMarAprMay
Estimated Installs
2.7M
estimated from 24,891 ratings
Active Users (MAU est.)
359K
13.1% of installs · GAMES category benchmark
Rating
4.78 ★
25K reviews
Monetization
Paid app ($3.99)

Rating Distribution

5★
21K
4★
3K
3★
645
2★
217
1★
238

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Frequently Asked About The House of Da Vinci

How much money does The House of Da Vinci make on the App Store?
The House of Da Vinci has an estimated App Store revenue of $291.3K per month (~$3.50M per year, $9.7K per day) with a likely range of $160.2K to $422.4K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does The House of Da Vinci get?
Apple does not publish exact App Store download counts. Using public ratings (25K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 2.7M total iOS downloads for The House of Da Vinci - and roughly 359K monthly active users on iPhone and iPad.
Is The House of Da Vinci a top grossing iOS app and what is its App Store rank?
The House of Da Vinci is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how The House of Da Vinci compares to other highest-grossing iPhone and iPad apps.
How is The House of Da Vinci App Store revenue estimated?
Rev.now estimates The House of Da Vinci App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does The House of Da Vinci offer on iOS?
The House of Da Vinci currently shows no in-app purchases or subscription pricing on the public App Store listing. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare The House of Da Vinci App Store revenue with another iOS app?
Yes. Use the free compare tool to compare The House of Da Vinci side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for The House of Da Vinci?
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for The House of Da Vinci. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.