Think!Think! Games for Kids vs ChatLicense

Think!Think! Games for Kids

Wonderfy Inc.
App Store
$356/mo
~$4.3K/yr · 10K installs
VS

ChatLicense

ChatLicense
Google Play
$683/mo
~$8.2K/yr · 7K installs
Revenue winner ChatLicense wins +92% vs other
Installs winner Think!Think! Games for Kids wins +44% vs other
MAU winner Think!Think! Games for Kids wins +45% vs other
Rating winner Think!Think! Games for Kids wins +408% vs other

Why ChatLicense is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. ChatLicense earns roughly 2× more per month than Think!Think! Games for Kids - $683 vs $356.
  2. Premium pricing. ChatLicense charges $66.32/mo vs Think!Think! Games for Kids's $9.99/mo - higher ARPU per converted user.

Find more apps with this revenue gap · Full ChatLicense report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Think!Think! Games for Kids
vs
ChatLicense
Monthly revenue (est.)?
$356
$683
Annual revenue (est.)
$4.3K
$8.2K
Lifetime installs (est.)
10K
7K
Monthly active users (est.)?
1K
760.144
App Store rating
4.08★
-
Total ratings
195
0
US grossing rank
-
=
-
Cheapest monthly sub
$9.99
$66.32
IAP tiers detected
2 tiers
0 tiers

Think!Think! Games for Kids

Wonderfy Inc.
App Store
Category
Education
Price
Free
Released
Mar 12, 2016
Last updated
Apr 30, 2026
File size
184.0 MB
Content rating
4+
Version
4.14.0
Languages
KM, English, Japanese, Chinese
View full Think!Think! Games for Kids report →

ChatLicense

ChatLicense
Google Play
Category
Education
Price
Free
Released
Sep 2, 2024
Last updated
Feb 24, 2026
File size
-
Content rating
Everyone
Version
1.16.1
Languages
-
View full ChatLicense report →

Think!Think! Games for Kids trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

ChatLicense trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Think!Think! Games for Kids or ChatLicense? v
ChatLicense earns about $683 per month, while Think!Think! Games for Kids earns about $356. That is a 1.9× revenue gap (~$327 more per month for ChatLicense). Annual revenue: Think!Think! Games for Kids ≈ $4.3K/year, ChatLicense ≈ $8.2K/year. Estimates are derived from public App Store / Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Think!Think! Games for Kids or ChatLicense? v
Think!Think! Games for Kids leads with about 10K estimated downloads vs 7K for ChatLicense - a 1.4× gap. Think!Think! Games for Kids's App Store downloads are estimated from 195 ratings × the standard 1:75 ratio. ChatLicense reports 5,000+ installs on Google Play.
Are Think!Think! Games for Kids and ChatLicense in the same App Store category on each store and competing for the same money? v
Yes - both apps sit in the Education category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Think!Think! Games for Kids and ChatLicense offer? v
Think!Think! Games for Kids: IAP range 2 tiers detected. ChatLicense: IAP range $39.99 - $109.99 per item. Think!Think! Games for Kids runs a "Subscription (~$9.99/mo)" monetization model; ChatLicense runs "Subscription (~$66.32/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Think!Think! Games for Kids or ChatLicense? v
Think!Think! Games for Kids edges ahead with a higher overall score (gap of 4.1 stars). Rating volume: Think!Think! Games for Kids 195 ratings, ChatLicense 0 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Think!Think! Games for Kids vs ChatLicense revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $356 for Think!Think! Games for Kids and $683 for ChatLicense are derived from App Store grossing rank / Google Play install ranges, scraped IAP tiers, ratings volume and category benchmarks (Education) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Think!Think! Games for Kids or ChatLicense to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store or Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.