Clash Royale vs Total Battle: Strategy Game
Clash Royale
Supercell
App Store
$27.73M/mo
~$332.73M/yr · 642.7M installs
VS
Total Battle: Strategy Game
Scorewarrior
App Store
$368.5K/mo
~$4.42M/yr · 5.8M installs
Revenue winner
Clash Royale wins
+7424% vs other
Installs winner
Clash Royale wins
+10972% vs other
MAU winner
Clash Royale wins
+10972% vs other
Rating winner
Total Battle: Strategy Game wins
+0% vs other
Why Clash Royale is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Clash Royale earns roughly 75× more per month than Total Battle: Strategy Game - $27.73M vs $368.5K.
- Subscription model. Clash Royale runs a $11.99/mo subscription that compounds; Total Battle: Strategy Game relies on one-shot IAP or ads.
- Bigger install base. Clash Royale has ~642.7M lifetime installs vs Total Battle: Strategy Game's ~5.8M - 110.7× the funnel top.
- Charts placement. Clash Royale ranks #91 on the US grossing chart (the other app is unranked) - chart placement is a self-reinforcing flywheel.
→ Find more apps with this revenue gap · Full Clash Royale report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$27.73M
◀
$368.5K
Annual revenue (est.)
$332.73M
◀
$4.42M
Lifetime installs (est.)
642.7M
◀
5.8M
Monthly active users (est.)?
127.3M
◀
1.1M
App Store rating
4.60★
▶
4.61★
Total ratings
3.8M
◀
53K
US grossing rank
#91
◀
-
Cheapest monthly sub
$11.99
◀
No sub
IAP tiers detected
6 tiers
▶
10 tiers
- Category
- Games
- Price
- Free
- Released
- Mar 2, 2016
- Last updated
- Apr 29, 2026
- File size
- 1.20 GB
- Content rating
- 9+
- Version
- 14.593.15
- Languages
- Arabic, Dutch, English, Finnish, French, German +15 more
- Category
- Games
- Price
- Free
- Released
- Oct 20, 2018
- Last updated
- Apr 20, 2026
- File size
- 225.1 MB
- Content rating
- 9+
- Version
- 343.1.370
- Languages
- Arabic, Dutch, English, French, German, Italian +11 more
Clash Royale trajectory
Total Battle: Strategy Game trajectory
FAQ
Which makes more money, Clash Royale or Total Battle: Strategy Game? v
Clash Royale earns about $27.73M per month, while Total Battle: Strategy Game earns about $368.5K. That is a 75.2× revenue gap (~$27.36M more per month for Clash Royale). Annual revenue: Clash Royale ≈ $332.73M/year, Total Battle: Strategy Game ≈ $4.42M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Clash Royale or Total Battle: Strategy Game? v
Clash Royale leads with about 642.7M estimated downloads vs 5.8M for Total Battle: Strategy Game - a 110.7× gap. Clash Royale's App Store downloads are estimated from 3.8M ratings × the standard 1:75 ratio. Total Battle: Strategy Game's App Store downloads are estimated from 53K ratings.
Are Clash Royale and Total Battle: Strategy Game in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Clash Royale and Total Battle: Strategy Game offer? v
Clash Royale: IAP range 6 tiers detected. Total Battle: Strategy Game: IAP range 10 tiers detected. Clash Royale runs a "Subscription (~$11.99/mo) · calibrated by US grossing rank #91" monetization model; Total Battle: Strategy Game runs "Free + one-time IAP (10 tiers)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Clash Royale or Total Battle: Strategy Game? v
Total Battle: Strategy Game edges ahead with ★ 4.6 vs ★ 4.6 (gap of 0.0 stars). Rating volume: Clash Royale 3.8M ratings, Total Battle: Strategy Game 53K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Clash Royale vs Total Battle: Strategy Game revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $27.73M for Clash Royale and $368.5K for Total Battle: Strategy Game are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Clash Royale or Total Battle: Strategy Game to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
