Phrase Frenzy - Catch It! vs Word Card: Fun Collect Game
Phrase Frenzy - Catch It!
Brain Rice Games, LLC
App Store
$223/mo
~$2.7K/yr · 4K installs
VS
Word Card: Fun Collect Game
VERTEX GAMES PTE. LTD.
App Store
$39.4K/mo
~$472.6K/yr · 10.1M installs
Revenue winner
Word Card: Fun Collect Game wins
+17560% vs other
Installs winner
Word Card: Fun Collect Game wins
+240834% vs other
MAU winner
Word Card: Fun Collect Game wins
+124876% vs other
Rating winner
Word Card: Fun Collect Game wins
+23% vs other
Why Word Card: Fun Collect Game is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Word Card: Fun Collect Game earns roughly 177× more per month than Phrase Frenzy - Catch It! - $39.4K vs $223.
- Subscription model. Word Card: Fun Collect Game runs a $0.99/mo subscription that compounds; Phrase Frenzy - Catch It! relies on one-shot IAP or ads.
- Bigger install base. Word Card: Fun Collect Game has ~10.1M lifetime installs vs Phrase Frenzy - Catch It!'s ~4K - 2409.3× the funnel top.
- Better app store reviews. Word Card: Fun Collect Game sits at 4.69★ vs 3.81★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full Word Card: Fun Collect Game report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$223
▶
$39.4K
Annual revenue (est.)
$2.7K
▶
$472.6K
Lifetime installs (est.)
4K
▶
10.1M
Monthly active users (est.)?
785.4
▶
982K
App Store rating
3.81★
▶
4.69★
Total ratings
84
▶
92K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$0.99
IAP tiers detected
10 tiers
◀
9 tiers
- Category
- Games
- Price
- USD1.99
- Released
- Aug 3, 2012
- Last updated
- May 12, 2026
- File size
- 27.8 MB
- Content rating
- 12+
- Version
- 2.2.1
- Languages
- English, French, German, Indonesian, Japanese, Portuguese +2 more
- Category
- Games
- Price
- Free
- Released
- Jul 7, 2020
- Last updated
- May 6, 2024
- File size
- 284.9 MB
- Content rating
- 4+
- Version
- 2.5.4
- Languages
- English
Phrase Frenzy - Catch It! trajectory
Word Card: Fun Collect Game trajectory
FAQ
Which makes more money, Phrase Frenzy - Catch It! or Word Card: Fun Collect Game? v
Word Card: Fun Collect Game earns about $39.4K per month, while Phrase Frenzy - Catch It! earns about $223. That is a 176.6× revenue gap (~$39.2K more per month for Word Card: Fun Collect Game). Annual revenue: Phrase Frenzy - Catch It! ≈ $2.7K/year, Word Card: Fun Collect Game ≈ $472.6K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Phrase Frenzy - Catch It! or Word Card: Fun Collect Game? v
Word Card: Fun Collect Game leads with about 10.1M estimated downloads vs 4K for Phrase Frenzy - Catch It! - a 2409.3× gap. Phrase Frenzy - Catch It!'s App Store downloads are estimated from 84 ratings × the standard 1:75 ratio. Word Card: Fun Collect Game's App Store downloads are estimated from 92K ratings.
Are Phrase Frenzy - Catch It! and Word Card: Fun Collect Game in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Phrase Frenzy - Catch It! and Word Card: Fun Collect Game offer? v
Phrase Frenzy - Catch It!: IAP range 10 tiers detected. Word Card: Fun Collect Game: IAP range 9 tiers detected. Phrase Frenzy - Catch It! runs a "Paid app ($1.99)" monetization model; Word Card: Fun Collect Game runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Phrase Frenzy - Catch It! or Word Card: Fun Collect Game? v
Word Card: Fun Collect Game edges ahead with ★ 4.7 vs ★ 3.8 (gap of 0.9 stars). Rating volume: Phrase Frenzy - Catch It! 84 ratings, Word Card: Fun Collect Game 92K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Phrase Frenzy - Catch It! vs Word Card: Fun Collect Game revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $223 for Phrase Frenzy - Catch It! and $39.4K for Word Card: Fun Collect Game are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Phrase Frenzy - Catch It! or Word Card: Fun Collect Game to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
