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REV.NOW
CollX: Sports Card Scanner earns about
$52.1K/month
range $28.7K – $75.5K · $625.1K/year
Live data · refreshed every hour
Per Day
$1.7K
$955 – $2.5K
Per Week
$12.2K
$6.7K – $17.6K
Per Month
$52.1K
$28.7K – $75.5K
Per Year
$625.1K
$343.8K – $906.5K
Lifetime
$1.56M
$859.6K – $2.27M
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for CollX: Sports Card Scanner
Auto-generated from this app's real revenue ($52.1K/month · $625.1K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
40/100
Opportunity
15/100
Cloneability
$1
Revenue / install
✓ Features to copy
- subscription paywall (~$41.80/mo) - proven monetization
- in-app purchase tier ladder for upsells
- zero-friction onboarding (open app → tap → result)
⚡ Improve / fix
- subscription is $41.80/mo - undercut by 30-50% to win price-sensitive users
🛠 MVP scope
- core feature loop
- subscription gating
- free-tier limits
- trial period
- analytics
💰 Pricing recommendation
CollX: Sports Card Scanner charges ~$41.80/mo. Competitive entry: $25.08/mo or annual at $150/year (50% off annual is the standard hook).
🔡 App Store title ideas
Pro: AI-Powered SportsSmart : Sports Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried CollX: Sports Card Scanner for 30 days - here's what I'd do differently"
- "Why CollX: Sports Card Scanner costs $41.80/mo when ours costs $25.08"
- "The sports app CollX: Sports Card Scanner won't tell you these 3 things"
Monetization
Subscription (~$41.80/mo)Revenue mix (estimated)
- Subscriptions ~72%
- One-time IAP ~22%
- Ads ~6%
Paying users (est.)
1.5M installs · 5.8% active · 1.0% pay
In-App Purchases
- Sub Subscription tier $6.99/month
- Sub Subscription tier $249.99/month
Subscription tiers parsed from store description.
App Details
Pulled from Google Play- Current Version
- 3.7.3
- Released
- Jan 9, 2022
- Last Updated
- Apr 27, 2026
- Required OS
- 7.0
- Content Rating
- Everyone
- Category
- Sports
- Price
- Free
- Currency
- USD
- Developer
- CollX
What's new in v3.7.3
This update fixes an issue with scanning on some devices.
Fun Numbers - share these
$0
every second
$1
every minute
$72
every hour
$1.7K
every day
- ☕ Buys 347 $5 coffees every day
- 👨💻 Pays for 3 senior engineer salaries per year
- 🚗 Earns enough for 15 Tesla Model 3s annually
- ⏱️ Earns the price of a coffee in 249 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Total Installs
1.5M
Reported: 1,000,000+
Active Users (MAU est.)
86K
5.8% of installs · default benchmark · cumulative-install decay × 0.5
Rating
4.56 ★
3K reviews
Monetization
Subscription (~$41.80/mo)
IAP: $6.99 - $249.99 per item
Rating Distribution
5★
12K
4★
2K
3★
532
2★
197
1★
844
Compare CollX: Sports Card Scanner or explore similar apps
Sports · Google Play · pick a head-to-head or jump to a leaderboard.
Popular head-to-head comparisons
Frequently Asked About CollX: Sports Card Scanner
How much money does CollX: Sports Card Scanner make on Google Play? ⌄
CollX: Sports Card Scanner has an estimated Play Store revenue of $52.1K per month (~$625.1K per year, $1.7K per day) with a likely range of $28.7K to $75.5K. This sums earnings from in-app purchases, subscription revenue, ad monetization and any paid downloads on Google Play - directional estimates from public signals only.
How many Play Store downloads does CollX: Sports Card Scanner get? ⌄
Google Play publishes install ranges (e.g. 1M+, 10M+, 100M+). CollX: Sports Card Scanner reports 1,000,000+ installs. Rev.now combines that range with ratings, reviews, grossing rank and category trends to estimate roughly 1.5M total downloads and 86K monthly active users on Android.
Is CollX: Sports Card Scanner a top grossing Android app and what is its Play Store rank? ⌄
CollX: Sports Card Scanner is analyzed using Google Play grossing rank, category ranking, install range, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Compare it to other highest-grossing Android apps on the Play Store leaderboard.
How is CollX: Sports Card Scanner Play Store revenue estimated? ⌄
Rev.now estimates CollX: Sports Card Scanner Play Store revenue from public app data: Google Play download ranges, monthly active users (MAU), Android paying-user conversion, scraped subscription pricing, in-app purchase ranges ($6.99 - $249.99 per item), ad monetization (eCPM × impressions × MAU) and the Sports category ARPU benchmark - net of Google's 15-30% Play Store cut.
What in-app purchases and subscriptions does CollX: Sports Card Scanner offer on Android? ⌄
CollX: Sports Card Scanner offers in-app purchases ($6.99 - $249.99 per item) on Google Play, which usually means subscription tiers (weekly, monthly, annual), virtual currency or one-time unlocks. Subscription revenue and IAP earnings are usually the biggest contributors to monthly Play Store revenue.
Can I compare CollX: Sports Card Scanner Play Store revenue with another Android app? ⌄
Yes. Use the free compare tool to compare CollX: Sports Card Scanner side-by-side with any other Google Play app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact Play Store revenue for CollX: Sports Card Scanner? ⌄
No - Rev.now shows estimated Play Store revenue, in-app purchase earnings and subscription revenue for CollX: Sports Card Scanner. Exact financial data, paying-user counts and ad income are private to Google and the developer; Rev.now does not have access to Play Console or developer payouts.