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REV.NOW
Everyone Active earns about
$87.4K/month
range $48.1K – $126.8K · $1.05M/year
Live data · refreshed every hour
Per Day
$2.9K
$1.6K – $4.2K
Per Week
$20.4K
$11.2K – $29.6K
Per Month
$87.4K
$48.1K – $126.8K
Per Year
$1.05M
$577.1K – $1.52M
Lifetime
$2.62M
$1.44M – $3.80M
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for Everyone Active
Auto-generated from this app's real revenue ($87.4K/month · $1.05M/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
66/100
Opportunity
50/100
Cloneability
$2
Revenue / install
✓ Features to copy
- subscription paywall (~$3.86/mo) - proven monetization
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- ★ rating only 2.9 - read /intelligence/reviews/android/everyone-active/ to mine the top complaints
🛠 MVP scope
- core feature loop
- subscription gating
- free-tier limits
- trial period
- analytics
💰 Pricing recommendation
Everyone Active is at $3.86/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.
🔡 App Store title ideas
Pro: AI-Powered Health & FitnessSmart : Health & Fitness Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried Everyone Active for 30 days - here's what I'd do differently"
- "Why Everyone Active costs $3.86/mo when ours costs $2.31"
- "The health & fitness app Everyone Active won't tell you these 3 things"
Monetization
Subscription (~$3.86/mo)Revenue mix (estimated)
- Subscriptions ~72%
- One-time IAP ~22%
- Ads ~6%
Paying users (est.)
1.4M installs · 11.2% active · 10.7% pay
In-App Purchases
- Sub Subscription tier $1.49/month
- Sub Subscription tier $9.99/month
Subscription tiers parsed from store description.
App Details
Pulled from Google Play- Current Version
- 109.89
- Released
- Jun 24, 2021
- Last Updated
- Mar 23, 2026
- Required OS
- 8.0
- Content Rating
- Everyone
- Category
- Health & Fitness
- Price
- Free
- Currency
- USD
- Developer
- Sports & Leisure Management Limited
Fun Numbers - share these
$0
every second
$2
every minute
$121
every hour
$2.9K
every day
- ☕ Buys 583 $5 coffees every day
- 👨💻 Pays for 6 senior engineer salaries per year
- 🚗 Earns enough for 25 Tesla Model 3s annually
- ⏱️ Earns the price of a coffee in 148 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Total Installs
1.4M
Reported: 1,000,000+
Active Users (MAU est.)
153K
11.2% of installs · HEALTH_AND_FITNESS category benchmark · cumulative-install decay × 0.5
Rating
2.91 ★
8 reviews
Monetization
Subscription (~$3.86/mo)
IAP: $1.49 - $9.99 per item
Rating Distribution
5★
4K
4★
0
3★
0
2★
891
1★
4K
Compare Everyone Active or explore similar apps
Health & Fitness · Google Play · pick a head-to-head or jump to a leaderboard.
Popular head-to-head comparisons
Frequently Asked About Everyone Active
How much money does Everyone Active make on Google Play? ⌄
Everyone Active has an estimated Play Store revenue of $87.4K per month (~$1.05M per year, $2.9K per day) with a likely range of $48.1K to $126.8K. This sums earnings from in-app purchases, subscription revenue, ad monetization and any paid downloads on Google Play - directional estimates from public signals only.
How many Play Store downloads does Everyone Active get? ⌄
Google Play publishes install ranges (e.g. 1M+, 10M+, 100M+). Everyone Active reports 1,000,000+ installs. Rev.now combines that range with ratings, reviews, grossing rank and category trends to estimate roughly 1.4M total downloads and 153K monthly active users on Android.
Is Everyone Active a top grossing Android app and what is its Play Store rank? ⌄
Everyone Active is analyzed using Google Play grossing rank, category ranking, install range, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Compare it to other highest-grossing Android apps on the Play Store leaderboard.
How is Everyone Active Play Store revenue estimated? ⌄
Rev.now estimates Everyone Active Play Store revenue from public app data: Google Play download ranges, monthly active users (MAU), Android paying-user conversion, scraped subscription pricing, in-app purchase ranges ($1.49 - $9.99 per item), ad monetization (eCPM × impressions × MAU) and the Health & Fitness category ARPU benchmark - net of Google's 15-30% Play Store cut.
What in-app purchases and subscriptions does Everyone Active offer on Android? ⌄
Everyone Active offers in-app purchases ($1.49 - $9.99 per item) on Google Play, which usually means subscription tiers (weekly, monthly, annual), virtual currency or one-time unlocks. Subscription revenue and IAP earnings are usually the biggest contributors to monthly Play Store revenue.
Can I compare Everyone Active Play Store revenue with another Android app? ⌄
Yes. Use the free compare tool to compare Everyone Active side-by-side with any other Google Play app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact Play Store revenue for Everyone Active? ⌄
No - Rev.now shows estimated Play Store revenue, in-app purchase earnings and subscription revenue for Everyone Active. Exact financial data, paying-user counts and ad income are private to Google and the developer; Rev.now does not have access to Play Console or developer payouts.