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REV.NOW
Old School RuneScape earns about
$83.2K/month
range $45.8K – $120.7K · $998.5K/year
Live data · refreshed every hour
Per Day
$2.8K
$1.5K – $4.0K
Per Week
$19.4K
$10.7K – $28.2K
Per Month
$83.2K
$45.8K – $120.7K
Per Year
$998.5K
$549.2K – $1.45M
Lifetime
$2.50M
$1.37M – $3.62M
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for Old School RuneScape
Auto-generated from this app's real revenue ($83.2K/month · $998.5K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
46/100
Opportunity
0/100
Cloneability
$0
Revenue / install
✓ Features to copy
- subscription paywall (~$31.43/mo) - proven monetization
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- subscription is $31.43/mo - undercut by 30-50% to win price-sensitive users
🛠 MVP scope
- core feature loop
- subscription gating
- free-tier limits
- trial period
- analytics
💰 Pricing recommendation
Old School RuneScape charges ~$31.43/mo. Competitive entry: $18.86/mo or annual at $113/year (50% off annual is the standard hook).
🔡 App Store title ideas
Pro: AI-Powered AdventureSmart : Adventure Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried Old School RuneScape for 30 days - here's what I'd do differently"
- "Why Old School RuneScape costs $31.43/mo when ours costs $18.86"
- "The adventure app Old School RuneScape won't tell you these 3 things"
Monetization
Free game · IAP-driven (0 packs, ~$0.30/MAU)Revenue mix (estimated)
- Subscriptions ~72%
- One-time IAP ~22%
- Ads ~6%
Paying users (est.)
8.1M installs · 9.5% active · 0.2% pay
In-App Purchases
- Sub Subscription tier $7.49/month
- Sub Subscription tier $131.88/month
Subscription tiers parsed from store description.
App Details
Pulled from Google Play- Current Version
- 238.1
- Released
- Aug 6, 2018
- Last Updated
- Apr 28, 2026
- Required OS
- 8.0
- Content Rating
- Teen
- Category
- Adventure
- Price
- Free
- Currency
- USD
- Developer
- Jagex Games Studio
What's new in v238.1
Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor!
Fun Numbers - share these
$0
every second
$2
every minute
$116
every hour
$2.8K
every day
- ☕ Buys 555 $5 coffees every day
- 👨💻 Pays for 6 senior engineer salaries per year
- 🚗 Earns enough for 24 Tesla Model 3s annually
- ⏱️ Earns the price of a coffee in 156 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Total Installs
8.1M
Reported: 5,000,000+
Active Users (MAU est.)
767K
9.5% of installs · GAME_ADVENTURE (mapped to GAME) category benchmark · cumulative-install decay × 0.5
Rating
4.09 ★
26K reviews
Monetization
Free game · IAP-driven (0 packs, ~$0.30/MAU)
IAP: $7.49 - $131.88 per item
Rating Distribution
5★
97K
4★
7K
3★
3K
2★
3K
1★
25K
Compare Old School RuneScape or explore similar apps
Adventure · Google Play · pick a head-to-head or jump to a leaderboard.
Popular head-to-head comparisons
Frequently Asked About Old School RuneScape
How much money does Old School RuneScape make on Google Play? ⌄
Old School RuneScape has an estimated Play Store revenue of $83.2K per month (~$998.5K per year, $2.8K per day) with a likely range of $45.8K to $120.7K. This sums earnings from in-app purchases, subscription revenue, ad monetization and any paid downloads on Google Play - directional estimates from public signals only.
How many Play Store downloads does Old School RuneScape get? ⌄
Google Play publishes install ranges (e.g. 1M+, 10M+, 100M+). Old School RuneScape reports 5,000,000+ installs. Rev.now combines that range with ratings, reviews, grossing rank and category trends to estimate roughly 8.1M total downloads and 767K monthly active users on Android.
Is Old School RuneScape a top grossing Android app and what is its Play Store rank? ⌄
Old School RuneScape is analyzed using Google Play grossing rank, category ranking, install range, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Compare it to other highest-grossing Android apps on the Play Store leaderboard.
How is Old School RuneScape Play Store revenue estimated? ⌄
Rev.now estimates Old School RuneScape Play Store revenue from public app data: Google Play download ranges, monthly active users (MAU), Android paying-user conversion, scraped subscription pricing, in-app purchase ranges ($7.49 - $131.88 per item), ad monetization (eCPM × impressions × MAU) and the Adventure category ARPU benchmark - net of Google's 15-30% Play Store cut.
What in-app purchases and subscriptions does Old School RuneScape offer on Android? ⌄
Old School RuneScape offers in-app purchases ($7.49 - $131.88 per item) on Google Play, which usually means subscription tiers (weekly, monthly, annual), virtual currency or one-time unlocks. Subscription revenue and IAP earnings are usually the biggest contributors to monthly Play Store revenue.
Can I compare Old School RuneScape Play Store revenue with another Android app? ⌄
Yes. Use the free compare tool to compare Old School RuneScape side-by-side with any other Google Play app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact Play Store revenue for Old School RuneScape? ⌄
No - Rev.now shows estimated Play Store revenue, in-app purchase earnings and subscription revenue for Old School RuneScape. Exact financial data, paying-user counts and ad income are private to Google and the developer; Rev.now does not have access to Play Console or developer payouts.