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VeryFit Play Store Revenue Estimate

Smart Wearable Devices · Health & Fitness

VeryFit Sports & Fitness This application requires a compatible smart wearable device (smartwatch/smart band) to function. All health and fitness data monitoring functions rely on the corresponding hardware and cannot operate independentl…

Google Play ★ 4.7 Free IAP 🎯 Opportunity 44 🔨 Clone 50
REV.NOW
VeryFit icon
VeryFit earns about
$686.2K/month
range $377.4K – $995.0K · $8.23M/year
Live data · refreshed every hour
Per Day
$22.9K
$12.6K – $33.2K
Per Week
$160.1K
$88.1K – $232.2K
Per Month
$686.2K
$377.4K – $995.0K
Per Year
$8.23M
$4.53M – $11.94M
Lifetime
$20.59M
$11.32M – $29.85M
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for VeryFit

Auto-generated from this app's real revenue ($686.2K/month · $8.23M/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

44/100
Opportunity
Decent target
50/100
Cloneability
Moderate (4-8 weeks for a credible competitor)
$2
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • subscription paywall (~$4.43/mo) - proven monetization
  • in-app purchase tier ladder for upsells

⚡ Improve / fix

  • faster onboarding · clearer pricing page · richer empty-state

🛠 MVP scope

  • core feature loop
  • subscription gating
  • free-tier limits
  • trial period
  • analytics

💰 Pricing recommendation

VeryFit is at $4.43/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.

🔡 App Store title ideas

  • Pro: AI-Powered Health & Fitness
  • Smart : Health & Fitness Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried VeryFit for 30 days - here's what I'd do differently"
  • "Why VeryFit costs $4.43/mo when ours costs $2.66"
  • "The health & fitness app VeryFit won't tell you these 3 things"

Monetization

Subscription (~$4.43/mo)
Revenue mix (estimated)
  • Subscriptions ~72%
  • One-time IAP ~22%
  • Ads ~6%
Paying users (est.)
112K
9.4M installs · 12.8% active · 9.3% pay
In-App Purchases
  • Sub Subscription tier $0.49/month
  • Sub Subscription tier $39.99/month
Subscription tiers parsed from store description.

App Details

Pulled from Google Play
Current Version
3.3.2
Released
Sep 17, 2020
Last Updated
Apr 18, 2026
Required OS
6.0
Content Rating
Everyone
Category
Health & Fitness
Price
Free
Currency
USD
Developer
Smart Wearable Devices

What's new in v3.3.2

1. The Points Center has been completely redesigned, with more features waiting for you to experience.
2. VitaCare AI Reports are now available, providing precise health insights and personalized improvement suggestions.
3. Fixed known issues for a better experience.

Fun Numbers - share these

$0
every second
$16
every minute
$953
every hour
$22.9K
every day
  • ☕ Buys 5K $5 coffees every day
  • 👨‍💻 Pays for 46 senior engineer salaries per year
  • 🚗 Earns enough for 196 Tesla Model 3s annually
  • ⏱️ Earns the price of a coffee in 19 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

JunJulAugSepOctNovDecJanFebMarAprMay
Total Installs
9.4M
Reported: 5,000,000+
Active Users (MAU est.)
1.2M
12.8% of installs · HEALTH_AND_FITNESS category benchmark · cumulative-install decay × 0.5
Rating
4.66 ★
12K reviews
Monetization
Subscription (~$4.43/mo)
IAP: $0.49 - $39.99 per item

Rating Distribution

5★
129K
4★
21K
3★
7K
2★
2K
1★
4K

Compare VeryFit or explore similar apps

Health & Fitness · Google Play · pick a head-to-head or jump to a leaderboard.

Frequently Asked About VeryFit

How much money does VeryFit make on Google Play?
VeryFit has an estimated Play Store revenue of $686.2K per month (~$8.23M per year, $22.9K per day) with a likely range of $377.4K to $995.0K. This sums earnings from in-app purchases, subscription revenue, ad monetization and any paid downloads on Google Play - directional estimates from public signals only.
How many Play Store downloads does VeryFit get?
Google Play publishes install ranges (e.g. 1M+, 10M+, 100M+). VeryFit reports 5,000,000+ installs. Rev.now combines that range with ratings, reviews, grossing rank and category trends to estimate roughly 9.4M total downloads and 1.2M monthly active users on Android.
Is VeryFit a top grossing Android app and what is its Play Store rank?
VeryFit is analyzed using Google Play grossing rank, category ranking, install range, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Compare it to other highest-grossing Android apps on the Play Store leaderboard.
How is VeryFit Play Store revenue estimated?
Rev.now estimates VeryFit Play Store revenue from public app data: Google Play download ranges, monthly active users (MAU), Android paying-user conversion, scraped subscription pricing, in-app purchase ranges ($0.49 - $39.99 per item), ad monetization (eCPM × impressions × MAU) and the Health & Fitness category ARPU benchmark - net of Google's 15-30% Play Store cut.
What in-app purchases and subscriptions does VeryFit offer on Android?
VeryFit offers in-app purchases ($0.49 - $39.99 per item) on Google Play, which usually means subscription tiers (weekly, monthly, annual), virtual currency or one-time unlocks. Subscription revenue and IAP earnings are usually the biggest contributors to monthly Play Store revenue.
Can I compare VeryFit Play Store revenue with another Android app?
Yes. Use the free compare tool to compare VeryFit side-by-side with any other Google Play app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact Play Store revenue for VeryFit?
No - Rev.now shows estimated Play Store revenue, in-app purchase earnings and subscription revenue for VeryFit. Exact financial data, paying-user counts and ad income are private to Google and the developer; Rev.now does not have access to Play Console or developer payouts.