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Bring You Home App Store Revenue Estimate

Alike Studio · Games

From the creators of Love You to Bits, Alike Studio presents BRING YOU HOME BRING YOU HOME unravels the story of Polo, a humble alien hero who will traverse all kinds of worlds in a frenzied chase to rescue his kidnapped alien pet. BRING …

App Store ★ 4.7 USD2.99 🎯 Opportunity 24 🔨 Clone 70
REV.NOW
Bring You Home icon
Bring You Home earns about
$2.1K/month
range $1.2K – $3.0K · $25.2K/year
Live data · refreshed every hour
Per Day
$70
$39 – $102
Per Week
$490
$270 – $711
Per Month
$2.1K
$1.2K – $3.0K
Per Year
$25.2K
$13.9K – $36.6K
Lifetime
$63.0K
$34.7K – $91.4K
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for Bring You Home

Auto-generated from this app's real revenue ($2.1K/month · $25.2K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

24/100
Opportunity
Marginal - only if you have a real angle
70/100
Cloneability
Moderate (4-8 weeks for a credible competitor)
$2
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • the proven core flow that drove these download numbers

⚡ Improve / fix

  • last updated 85 months ago - ship faster, advertise the freshness

🛠 MVP scope

  • core feature
  • onboarding flow
  • IAP unlock or one-time purchase
  • settings + share

💰 Pricing recommendation

Bring You Home is paid at USD2.99. Consider a free + IAP model - broader install base, similar ARPU.

🔡 App Store title ideas

  • Pro: AI-Powered Games
  • Smart : Games Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried Bring You Home for 30 days - here's what I'd do differently"
  • "Why Bring You Home costs $9.99/mo when ours costs $5.99"
  • "The games app Bring You Home won't tell you these 3 things"

Monetization

Paid app ($2.99)
Revenue mix (estimated)
  • Paid upfront ~100%
Paying users (est.)
~$1.75 ARPU
Per-MAU revenue from category benchmark ($0.50–$3.00/mo)
In-App Purchases
No in-app purchases
Paid app: $2.99

App Details

Pulled from the App Store
Current Version
1.0.4
Released
Feb 1, 2018
Last Updated
Jun 28, 2019
File Size
755.7 MB
Required OS
8.0
Content Rating
9+
Category
Games
Price
USD2.99
Currency
USD
Languages
English, French, German, Italian, Japanese, Korean, Portuguese, Russian, Chinese, Spanish, Chinese
Developer
Alike Studio

What's new in v1.0.4

-Minor bug fixes

Fun Numbers - share these

$0
every second
$0
every minute
$3
every hour
$70
every day
  • ☕ Buys 14 $5 coffees every day
  • 🚗 Earns enough for 1 Tesla Model 3s annually
  • ⏱️ Earns the price of a coffee in 6,169 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

JulAugSepOctNovDecJanFebMarAprMayJun
Estimated Installs
26K
estimated from 527 ratings
Active Users (MAU est.)
3K
13% of installs · GAMES category benchmark
Rating
4.67 ★
527 reviews
Monetization
Paid app ($2.99)

Rating Distribution

5★
450
4★
31
3★
16
2★
9
1★
21

Compare Bring You Home or explore similar apps

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Frequently Asked About Bring You Home

How much money does Bring You Home make on the App Store?
Bring You Home has an estimated App Store revenue of $2.1K per month (~$25.2K per year, $70 per day) with a likely range of $1.2K to $3.0K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Bring You Home get?
Apple does not publish exact App Store download counts. Using public ratings (527 reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 26K total iOS downloads for Bring You Home - and roughly 3K monthly active users on iPhone and iPad.
Is Bring You Home a top grossing iOS app and what is its App Store rank?
Bring You Home is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Bring You Home compares to other highest-grossing iPhone and iPad apps.
How is Bring You Home App Store revenue estimated?
Rev.now estimates Bring You Home App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Bring You Home offer on iOS?
Bring You Home currently shows no in-app purchases or subscription pricing on the public App Store listing. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Bring You Home App Store revenue with another iOS app?
Yes. Use the free compare tool to compare Bring You Home side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Bring You Home?
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Bring You Home. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.