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REV.NOW
Diablo Immortal earns about
$2.61M/month
range $1.43M – $3.78M · $31.30M/year
Live data · refreshed every hour
Per Day
$86.9K
$47.8K – $126.1K
Per Week
$608.5K
$334.7K – $882.4K
Per Month
$2.61M
$1.43M – $3.78M
Per Year
$31.30M
$17.21M – $45.38M
Lifetime
$78.24M
$43.03M – $113.45M
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for Diablo Immortal
Auto-generated from this app's real revenue ($2.61M/month · $31.30M/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
55/100
Opportunity
40/100
Cloneability
$2
Revenue / install
✓ Features to copy
- subscription paywall (~$8.99/mo) - proven monetization
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- faster onboarding · clearer pricing page · richer empty-state
🛠 MVP scope
- core feature loop
- subscription gating
- free-tier limits
- trial period
- analytics
💰 Pricing recommendation
Diablo Immortal is at $8.99/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.
🔡 App Store title ideas
Pro: AI-Powered GamesSmart : Games Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried Diablo Immortal for 30 days - here's what I'd do differently"
- "Why Diablo Immortal costs $8.99/mo when ours costs $5.39"
- "The games app Diablo Immortal won't tell you these 3 things"
Monetization
Subscription (~$8.99/mo)Revenue mix (estimated)
- Subscriptions ~72%
- One-time IAP ~22%
- Ads ~6%
Paying users (est.)
45.0M installs · 19.9% active · 2.3% pay
In-App Purchases 10
- Monthlyest. Aspirant’s Supplies $8.99 /month
- Monthlyest. Boon of Plenty $9.99 /month
- Monthlyest. Rift-Runner’s Supplies $9.99 /month
- Monthlyest. Collector's Empowered BP $14.99 /month
- Weeklyest. Empowered Battle Pass $4.99 /week ~$21.68/mo
- Weeklyest. Seeker's Supplies $5.99 /week ~$26.03/mo
- One-time Beginner's Pack $0.99 one-time
- One-timeest. Mad King's Breach Trove $0.99 one-time
10 tiers scraped live from the App Store.
App Details
Pulled from the App Store- Current Version
- 4.3.3
- Released
- Jun 1, 2022
- Last Updated
- May 5, 2026
- File Size
- 3.57 GB
- Required OS
- 13.0
- Content Rating
- 17+
- Category
- Games
- Price
- Free
- Currency
- USD
- Languages
- English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Chinese, Spanish, Chinese, Turkish
- Developer
- Blizzard Entertainment, Inc.
What's new in v4.3.3
Minor Bug Fixes and Enhancements
Fun Numbers - share these
$1
every second
$60
every minute
$3.6K
every hour
$86.9K
every day
- ☕ Buys 17K $5 coffees every day
- 👨💻 Pays for 174 senior engineer salaries per year
- 🚗 Earns enough for 745 Tesla Model 3s annually
- ⏱️ Earns the price of a coffee in 5 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Estimated Installs
45.0M
estimated from 300,099 ratings
Active Users (MAU est.)
9.0M
19.9% of installs · GAMES category benchmark
Rating
4.68 ★
300K reviews
Monetization
Subscription (~$8.99/mo)
Rating Distribution
5★
257K
4★
21K
3★
5K
2★
2K
1★
15K
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Frequently Asked About Diablo Immortal
How much money does Diablo Immortal make on the App Store? ⌄
Diablo Immortal has an estimated App Store revenue of $2.61M per month (~$31.30M per year, $86.9K per day) with a likely range of $1.43M to $3.78M. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Diablo Immortal get? ⌄
Apple does not publish exact App Store download counts. Using public ratings (300K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 45.0M total iOS downloads for Diablo Immortal - and roughly 9.0M monthly active users on iPhone and iPad.
Is Diablo Immortal a top grossing iOS app and what is its App Store rank? ⌄
Diablo Immortal is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Diablo Immortal compares to other highest-grossing iPhone and iPad apps.
How is Diablo Immortal App Store revenue estimated? ⌄
Rev.now estimates Diablo Immortal App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Diablo Immortal offer on iOS? ⌄
Diablo Immortal offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Diablo Immortal App Store revenue with another iOS app? ⌄
Yes. Use the free compare tool to compare Diablo Immortal side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Diablo Immortal? ⌄
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Diablo Immortal. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.