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Dungeon Hunter 5 App Store Revenue Estimate

Gameloft · Games

Do you fight for good? Or for the gold? Fate has thrust the land into an age of chaos that ushered in the rise of darkness. Now, the people must fend for themselves against bandits, monsters and other unspeakable terrors. However, for merc…

App Store ★ 4.7 Free IAP 🎯 Opportunity 44 🔨 Clone 60
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Dungeon Hunter 5 icon
Dungeon Hunter 5 earns about
$158.1K/month
range $86.9K – $229.2K · $1.90M/year
Live data · refreshed every hour
Per Day
$5.3K
$2.9K – $7.6K
Per Week
$36.9K
$20.3K – $53.5K
Per Month
$158.1K
$86.9K – $229.2K
Per Year
$1.90M
$1.04M – $2.75M
Lifetime
$4.74M
$2.61M – $6.88M
Brand revenue 📰 Reported

Gameloft - full brand revenue

Annual brand revenue (2024)
$293M/year
French video game publisher · Wikidata (Q689093)
App Store / Play Store share
1%
≈ $2M/year of in-app revenue
Off-store revenue (everything else)
$291M/year
99% of total brand revenue

Gameloft earns about $293M/year across the whole brand.

Most of that money comes from off-store revenue - trading fees, commissions, payment processing, ad sales, hardware, enterprise contracts - not in-app purchases or subscriptions on the App Store / Google Play.

App store revenue (in-app purchases, subscriptions, ads, paid downloads) Off-store revenue (trading fees, commissions, web subscriptions, ad sales, enterprise)
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for Dungeon Hunter 5

Auto-generated from this app's real revenue ($158.1K/month · $1.90M/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

44/100
Opportunity
Decent target
60/100
Cloneability
Moderate (4-8 weeks for a credible competitor)
$1
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • subscription paywall (~$19.99/mo) - proven monetization
  • in-app purchase tier ladder for upsells

⚡ Improve / fix

  • subscription is $19.99/mo - undercut by 30-50% to win price-sensitive users

🛠 MVP scope

  • core feature loop
  • subscription gating
  • free-tier limits
  • trial period
  • analytics

💰 Pricing recommendation

Dungeon Hunter 5 charges ~$19.99/mo. Competitive entry: $11.99/mo or annual at $72/year (50% off annual is the standard hook).

🔡 App Store title ideas

  • Pro: AI-Powered Games
  • Smart : Games Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried Dungeon Hunter 5 for 30 days - here's what I'd do differently"
  • "Why Dungeon Hunter 5 costs $19.99/mo when ours costs $11.99"
  • "The games app Dungeon Hunter 5 won't tell you these 3 things"

Monetization

Free game · IAP-driven (8 packs + 2 sub, ~$0.30/MAU)
Revenue mix (estimated)
  • Subscriptions ~72%
  • One-time IAP ~22%
  • Ads ~6%
Paying users (est.)
6K
3.3M installs · 20% active · 0.9% pay
In-App Purchases 10
  • Monthlyest. Energy Collection $19.99 /month
  • Weeklyest. Incredible Energy Collection $7.99 /week ~$34.72/mo
  • One-time Handful of Gems $1.99 one-time
  • One-time Sack of Gems $4.99 one-time
  • One-time Amazing Special Event Pack $4.99 one-time
  • One-time Greater Gems Shipment $4.99 one-time
  • One-time Gem Coffer $9.99 one-time
  • One-time Gem Pouches $19.99 one-time
10 tiers scraped live from the App Store.

App Details

Pulled from the App Store
Current Version
7.1.4
Released
Mar 11, 2015
Last Updated
Apr 1, 2026
File Size
3.25 GB
Required OS
11.0
Content Rating
12+
Category
Games
Price
Free
Currency
USD
Languages
Arabic, English, French, German, Indonesian, Italian, Japanese, Korean, Portuguese, Russian, Chinese, Spanish, Thai, Chinese, Turkish
Developer
Gameloft

What's new in v7.1.4

This update from Apple will improve the functionality of this app. No new features are included.
Various bug fixes and improvements.

Fun Numbers - share these

$0
every second
$4
every minute
$220
every hour
$5.3K
every day
  • ☕ Buys 1K $5 coffees every day
  • 👨‍💻 Pays for 11 senior engineer salaries per year
  • 🚗 Earns enough for 45 Tesla Model 3s annually
  • ⏱️ Earns the price of a coffee in 82 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

JunJulAugSepOctNovDecJanFebMarAprMay
Estimated Installs
3.3M
estimated from 29,991 ratings
Active Users (MAU est.)
660K
20% of installs · GAMES category benchmark
Rating
4.70 ★
30K reviews
Monetization
Free game · IAP-driven (8 packs + 2 sub, ~$0.30/MAU)

Rating Distribution

5★
25K
4★
3K
3★
990
2★
277
1★
806

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Frequently Asked About Dungeon Hunter 5

How much money does Dungeon Hunter 5 make on the App Store?
Dungeon Hunter 5 has an estimated App Store revenue of $158.1K per month (~$1.90M per year, $5.3K per day) with a likely range of $86.9K to $229.2K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Dungeon Hunter 5 get?
Apple does not publish exact App Store download counts. Using public ratings (30K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 3.3M total iOS downloads for Dungeon Hunter 5 - and roughly 660K monthly active users on iPhone and iPad.
Is Dungeon Hunter 5 a top grossing iOS app and what is its App Store rank?
Dungeon Hunter 5 is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Dungeon Hunter 5 compares to other highest-grossing iPhone and iPad apps.
How is Dungeon Hunter 5 App Store revenue estimated?
Rev.now estimates Dungeon Hunter 5 App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Dungeon Hunter 5 offer on iOS?
Dungeon Hunter 5 offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Dungeon Hunter 5 App Store revenue with another iOS app?
Yes. Use the free compare tool to compare Dungeon Hunter 5 side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Dungeon Hunter 5?
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Dungeon Hunter 5. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.