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Level Home App Store Revenue Estimate

Level Home Inc. · Lifestyle

The Level Home app lets you use your phone to lock and unlock your door. With award-winning design and engineering, Level Bolt and Level Lock+ are bringing the next generation of smart locks to your home. Easily share access with friends, …

App Store ★ 4.2 Free 🔨 Clone 60
REV.NOW
Level Home icon
Level Home earns about
$0/month
range $0 – $0 · $0/year
Live data · refreshed every hour
Per Day
$0
$0 – $0
Per Week
$0
$0 – $0
Per Month
$0
$0 – $0
Per Year
$0
$0 – $0
Lifetime
$0
$0 – $0
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for Level Home

Auto-generated from this app's real revenue ($0/month · $0/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

0/100
Opportunity
Marginal - only if you have a real angle
60/100
Cloneability
Moderate (4-8 weeks for a credible competitor)
$0
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • the proven core flow that drove these download numbers

⚡ Improve / fix

  • faster onboarding · clearer pricing page · richer empty-state

🛠 MVP scope

  • core feature
  • onboarding flow
  • IAP unlock or one-time purchase
  • settings + share

💰 Pricing recommendation

Level Home is free with ads. Consider a free trial → $4.99/mo or $29.99/yr subscription model - much higher ARPU than ads.

🔡 App Store title ideas

  • Pro: AI-Powered Lifestyle
  • Smart : Lifestyle Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried Level Home for 30 days - here's what I'd do differently"
  • "Why Level Home costs $9.99/mo when ours costs $5.99"
  • "The lifestyle app Level Home won't tell you these 3 things"

Monetization

No App Store revenue (monetizes off-store)
Revenue mix (estimated)
  • Ads / branded ~100%
Paying users (est.)
~$0.85 ARPU
Per-MAU revenue from category benchmark ($0.20–$1.50/mo)
In-App Purchases
No in-app purchases
Free app, likely ad-supported.

App Details

Pulled from the App Store
Current Version
2.4.1
Released
Feb 1, 2020
Last Updated
Apr 20, 2026
File Size
94.7 MB
Required OS
17
Content Rating
4+
Category
Lifestyle
Price
Free
Currency
USD
Languages
English
Developer
Level Home Inc.

What's new in v2.4.1

• Faster, easier onboarding for new customers
• Streamlined pairing with Level accessories
• Improved reliability for Activity History
• Behind-the-scenes stability improvements and bug fixes

Fun Numbers - share these

$0
every second
$0
every minute
$0
every hour
$0
every day

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

JunJulAugSepOctNovDecJanFebMarAprMay
Estimated Installs
12K
estimated from 232 ratings
Active Users (MAU est.)
1K
11.4% of installs · default benchmark
Rating
4.23 ★
232 reviews
Monetization
No App Store revenue (monetizes off-store)

Rating Distribution

5★
179
4★
7
3★
4
2★
5
1★
37

Compare Level Home or explore similar apps

Lifestyle · App Store · pick a head-to-head or jump to a leaderboard.

Frequently Asked About Level Home

How much money does Level Home make on the App Store?
Level Home has an estimated App Store revenue of $0 per month (~$0 per year, $0 per day) with a likely range of $0 to $0. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Level Home get?
Apple does not publish exact App Store download counts. Using public ratings (232 reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 12K total iOS downloads for Level Home - and roughly 1K monthly active users on iPhone and iPad.
Is Level Home a top grossing iOS app and what is its App Store rank?
Level Home is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Level Home compares to other highest-grossing iPhone and iPad apps.
How is Level Home App Store revenue estimated?
Rev.now estimates Level Home App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Lifestyle category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Level Home offer on iOS?
Level Home currently shows no in-app purchases or subscription pricing on the public App Store listing. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Level Home App Store revenue with another iOS app?
Yes. Use the free compare tool to compare Level Home side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Level Home?
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Level Home. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.