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Most Likely To earns about
$151/month
range $83 – $219 · $1.8K/year
Live data · refreshed every hour
Per Day
$5
$3 – $7
Per Week
$35
$19 – $51
Per Month
$151
$83 – $219
Per Year
$1.8K
$995 – $2.6K
Lifetime
$4.5K
$2.5K – $6.6K
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for Most Likely To
Auto-generated from this app's real revenue ($151/month · $1.8K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
0/100
Opportunity
60/100
Cloneability
$0
Revenue / install
✓ Features to copy
- subscription paywall (~$2.99/mo) - proven monetization
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- faster onboarding · clearer pricing page · richer empty-state
🛠 MVP scope
- core feature loop
- subscription gating
- free-tier limits
- trial period
- analytics
💰 Pricing recommendation
Most Likely To is at $2.99/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.
🔡 App Store title ideas
Pro: AI-Powered GamesSmart : Games Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried Most Likely To for 30 days - here's what I'd do differently"
- "Why Most Likely To costs $2.99/mo when ours costs $1.79"
- "The games app Most Likely To won't tell you these 3 things"
Monetization
Free casual game · ads + tiny sub take (~$0.08/MAU)Revenue mix (estimated)
- Subscriptions ~72%
- One-time IAP ~22%
- Ads ~6%
Paying users (est.)
19K installs · 19.6% active · 1.0% pay
In-App Purchases 2
- Weeklyest. Most Likely To $4.99 /week ~$21.68/mo
- Subscription Premium Subscription5 tiers $2.99 – $9.99 range
2 tiers scraped live from the App Store.
App Details
Pulled from the App Store- Current Version
- 1.4.2
- Released
- Mar 15, 2020
- Last Updated
- Feb 18, 2026
- File Size
- 122.1 MB
- Required OS
- 14.0
- Content Rating
- 17+
- Category
- Games
- Price
- Free
- Currency
- USD
- Languages
- Czech, Danish, Dutch, English, Finnish, French, German, Greek, Italian, NB, Polish, Portuguese, Russian, Spanish, Swedish, Turkish
- Developer
- Vanilla b.v.
What's new in v1.4.2
Small fixes and improvements
Fun Numbers - share these
$0
every second
$0
every minute
$0
every hour
$5
every day
- ☕ Buys 1 $5 coffees every day
- ⏱️ Earns the price of a coffee in 85,942 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Estimated Installs
19K
estimated from 377 ratings
Active Users (MAU est.)
4K
19.6% of installs · GAMES category benchmark
Rating
4.42 ★
377 reviews
Monetization
Free casual game · ads + tiny sub take (~$0.08/MAU)
Rating Distribution
5★
295
4★
24
3★
14
2★
10
1★
34
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Frequently Asked About Most Likely To
How much money does Most Likely To make on the App Store? ⌄
Most Likely To has an estimated App Store revenue of $151 per month (~$1.8K per year, $5 per day) with a likely range of $83 to $219. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Most Likely To get? ⌄
Apple does not publish exact App Store download counts. Using public ratings (377 reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 19K total iOS downloads for Most Likely To - and roughly 4K monthly active users on iPhone and iPad.
Is Most Likely To a top grossing iOS app and what is its App Store rank? ⌄
Most Likely To is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Most Likely To compares to other highest-grossing iPhone and iPad apps.
How is Most Likely To App Store revenue estimated? ⌄
Rev.now estimates Most Likely To App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Most Likely To offer on iOS? ⌄
Most Likely To offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Most Likely To App Store revenue with another iOS app? ⌄
Yes. Use the free compare tool to compare Most Likely To side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Most Likely To? ⌄
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Most Likely To. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.