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RFS - Real Flight Simulator earns about
$66.2K/month
range $36.4K – $96.0K · $794.7K/year
Live data · refreshed every hour
Per Day
$2.2K
$1.2K – $3.2K
Per Week
$15.5K
$8.5K – $22.4K
Per Month
$66.2K
$36.4K – $96.0K
Per Year
$794.7K
$437.1K – $1.15M
Lifetime
$1.99M
$1.09M – $2.88M
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for RFS - Real Flight Simulator
Auto-generated from this app's real revenue ($66.2K/month · $794.7K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
36/100
Opportunity
35/100
Cloneability
$1
Revenue / install
✓ Features to copy
- subscription paywall (~$5.99/mo) - proven monetization
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- faster onboarding · clearer pricing page · richer empty-state
🛠 MVP scope
- core feature loop
- subscription gating
- free-tier limits
- trial period
- analytics
💰 Pricing recommendation
RFS - Real Flight Simulator is at $5.99/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.
🔡 App Store title ideas
Pro: AI-Powered GamesSmart : Games Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried RFS - Real Flight Simulator for 30 days - here's what I'd do differently"
- "Why RFS - Real Flight Simulator costs $5.99/mo when ours costs $3.59"
- "The games app RFS - Real Flight Simulator won't tell you these 3 things"
Monetization
Paid app ($0.99)Revenue mix (estimated)
- Paid upfront ~100%
Paying users (est.)
2.5M installs · 19.9% active · 2.2% pay
In-App Purchases 6
- Monthly RFS Pro (1 month) $3.99 /month
- Monthly RFS Pro (1 month) $4.99 /month
- Monthly RFS Pro (1 month) $5.99 /month
- Monthly RFS Pro (6 month) $19.99 /month
- Annual RFS Pro (1 year) $29.99 /year ~$2.50/mo
- Annual RFS Pro (1 year) $39.99 /year ~$3.33/mo
6 tiers scraped live from the App Store.
App Details
Pulled from the App Store- Current Version
- 3.1.8
- Released
- Jul 23, 2019
- Last Updated
- Apr 29, 2026
- File Size
- 593.4 MB
- Required OS
- 13.0
- Content Rating
- 4+
- Category
- Games
- Price
- USD0.99
- Currency
- USD
- Languages
- English, French, German, Indonesian, Italian, Japanese, Korean, Portuguese, Russian, Chinese, Spanish, Turkish
- Developer
- RORTOS SRL
What's new in v3.1.8
- New aircraft DOUGLAS DC-8-61
- Occlusion effect applied to A320NEO, A350, AN225, A310, B707C, B777F, DHC8, B767, E145, MD11F, B767F,B757F,B7272
- Bug fixes
Fun Numbers - share these
$0
every second
$2
every minute
$92
every hour
$2.2K
every day
- ☕ Buys 442 $5 coffees every day
- 👨💻 Pays for 4 senior engineer salaries per year
- 🚗 Earns enough for 19 Tesla Model 3s annually
- ⏱️ Earns the price of a coffee in 196 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Estimated Installs
2.5M
estimated from 22,806 ratings
Active Users (MAU est.)
499K
19.9% of installs · GAMES category benchmark
Rating
4.63 ★
23K reviews
Monetization
Paid app ($0.99)
Rating Distribution
5★
19K
4★
2K
3★
754
2★
326
1★
996
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Frequently Asked About RFS - Real Flight Simulator
How much money does RFS - Real Flight Simulator make on the App Store? ⌄
RFS - Real Flight Simulator has an estimated App Store revenue of $66.2K per month (~$794.7K per year, $2.2K per day) with a likely range of $36.4K to $96.0K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does RFS - Real Flight Simulator get? ⌄
Apple does not publish exact App Store download counts. Using public ratings (23K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 2.5M total iOS downloads for RFS - Real Flight Simulator - and roughly 499K monthly active users on iPhone and iPad.
Is RFS - Real Flight Simulator a top grossing iOS app and what is its App Store rank? ⌄
RFS - Real Flight Simulator is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how RFS - Real Flight Simulator compares to other highest-grossing iPhone and iPad apps.
How is RFS - Real Flight Simulator App Store revenue estimated? ⌄
Rev.now estimates RFS - Real Flight Simulator App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does RFS - Real Flight Simulator offer on iOS? ⌄
RFS - Real Flight Simulator offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare RFS - Real Flight Simulator App Store revenue with another iOS app? ⌄
Yes. Use the free compare tool to compare RFS - Real Flight Simulator side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for RFS - Real Flight Simulator? ⌄
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for RFS - Real Flight Simulator. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.