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Six Flags App Store Revenue Estimate

Six Flags Entertainment Corporation · Travel

Introducing the all-new Six Flags mobile app! For the first time, all 41 parks are in one app allowing you unparalleled access to our portfolio of world class regional amusement and water parks. Exclusive Access with a Six Flags Account C…

App Store ★ 4.6 Free 🔨 Clone 30
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Six Flags icon
Six Flags earns about
$0/month
range $0 – $0 · $0/year
Live data · refreshed every hour
Per Day
$0
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$0
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Lifetime
$0
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Brand revenue 📰 Reported

Six Flags - full brand revenue

Annual brand revenue (2025)
$3.1B/year
American amusement park company, formed by the merger of Cedar Fair and Six Flags · Wikidata (Q127324768)
App Store / Play Store share
1%
≈ $0/year of in-app revenue
Off-store revenue (everything else)
$3.1B/year
99% of total brand revenue

Six Flags earns about $3.1B/year across the whole brand.

Most of that money comes from off-store revenue - trading fees, commissions, payment processing, ad sales, hardware, enterprise contracts - not in-app purchases or subscriptions on the App Store / Google Play.

App store revenue (in-app purchases, subscriptions, ads, paid downloads) Off-store revenue (trading fees, commissions, web subscriptions, ad sales, enterprise)
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A specific clone-and-improve plan for Six Flags

Auto-generated from this app's real revenue ($0/month · $0/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

0/100
Opportunity
Marginal - only if you have a real angle
30/100
Cloneability
Hard (3-6 months - significant infrastructure or content needed)
$0
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • the proven core flow that drove these download numbers

⚡ Improve / fix

  • faster onboarding · clearer pricing page · richer empty-state

🛠 MVP scope

  • core feature
  • onboarding flow
  • IAP unlock or one-time purchase
  • settings + share

💰 Pricing recommendation

Six Flags is free with ads. Consider a free trial → $4.99/mo or $29.99/yr subscription model - much higher ARPU than ads.

🔡 App Store title ideas

  • Pro: AI-Powered Travel
  • Smart : Travel Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried Six Flags for 30 days - here's what I'd do differently"
  • "Why Six Flags costs $9.99/mo when ours costs $5.99"
  • "The travel app Six Flags won't tell you these 3 things"

Monetization

No App Store revenue (monetizes off-store)
Revenue mix (estimated)
  • Ads / branded ~100%
Paying users (est.)
~$1.10 ARPU
Per-MAU revenue from category benchmark ($0.20–$2.00/mo)
In-App Purchases
No in-app purchases
Free app, likely ad-supported.

App Details

Pulled from the App Store
Current Version
5.0.10
Released
May 30, 2015
Last Updated
Apr 30, 2026
File Size
461.7 MB
Required OS
17.6
Content Rating
4+
Category
Travel
Price
Free
Currency
USD
Languages
English, French, Spanish
Developer
Six Flags Entertainment Corporation

What's new in v5.0.10

What’s New
* Smoother login and password reset experience with clearer account messaging
* Improved performance for shows and events
* Enhanced support for the new Season Pass experience
* Improved account validation and input handling
* Better personalization based on your home park
* General bug fixes and performance improvements

Fun Numbers - share these

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12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

JunJulAugSepOctNovDecJanFebMarAprMay
Estimated Installs
25.6M
estimated from 170,431 ratings
Active Users (MAU est.)
3.5M
13.6% of installs · TRAVEL category benchmark · iOS large-install decay × 0.75
Rating
4.60 ★
170K reviews
Monetization
No App Store revenue (monetizes off-store)

Rating Distribution

5★
143K
4★
10K
3★
4K
2★
2K
1★
10K

Compare Six Flags or explore similar apps

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Frequently Asked About Six Flags

How much money does Six Flags make on the App Store?
Six Flags has an estimated App Store revenue of $0 per month (~$0 per year, $0 per day) with a likely range of $0 to $0. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Six Flags get?
Apple does not publish exact App Store download counts. Using public ratings (170K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 25.6M total iOS downloads for Six Flags - and roughly 3.5M monthly active users on iPhone and iPad.
Is Six Flags a top grossing iOS app and what is its App Store rank?
Six Flags is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Six Flags compares to other highest-grossing iPhone and iPad apps.
How is Six Flags App Store revenue estimated?
Rev.now estimates Six Flags App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Travel category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Six Flags offer on iOS?
Six Flags currently shows no in-app purchases or subscription pricing on the public App Store listing. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Six Flags App Store revenue with another iOS app?
Yes. Use the free compare tool to compare Six Flags side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Six Flags?
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Six Flags. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.