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Total War: MEDIEVAL II icon

Total War: MEDIEVAL II App Store Revenue Estimate

Feral Interactive Ltd · Games

READ BEFORE BUYING: Please expand this description and read the full list of supported devices below to confirm that your device is supported. MEDIEVAL II brings Total War’s compelling mix of massive real-time battles and intricate turn-ba…

App Store ★ 4.9 USD14.99 IAP 🎯 Opportunity 50 🔨 Clone 70
REV.NOW
Total War: MEDIEVAL II icon
Total War: MEDIEVAL II earns about
$224.5K/month
range $123.5K – $325.5K · $2.69M/year
Live data · refreshed every hour
Per Day
$7.5K
$4.1K – $10.8K
Per Week
$52.4K
$28.8K – $75.9K
Per Month
$224.5K
$123.5K – $325.5K
Per Year
$2.69M
$1.48M – $3.91M
Lifetime
$6.73M
$3.70M – $9.76M
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for Total War: MEDIEVAL II

Auto-generated from this app's real revenue ($224.5K/month · $2.69M/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

50/100
Opportunity
Decent target
70/100
Cloneability
Moderate (4-8 weeks for a credible competitor)
$12
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • subscription paywall (~$30.37/mo) - proven monetization
  • in-app purchase tier ladder for upsells

⚡ Improve / fix

  • subscription is $30.37/mo - undercut by 30-50% to win price-sensitive users
  • last updated 7 months ago - ship faster, advertise the freshness

🛠 MVP scope

  • core feature loop
  • subscription gating
  • free-tier limits
  • trial period
  • analytics

💰 Pricing recommendation

Total War: MEDIEVAL II charges ~$30.37/mo. Competitive entry: $18.22/mo or annual at $109/year (50% off annual is the standard hook).

🔡 App Store title ideas

  • Pro: AI-Powered Games
  • Smart : Games Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried Total War: MEDIEVAL II for 30 days - here's what I'd do differently"
  • "Why Total War: MEDIEVAL II costs $30.37/mo when ours costs $18.22"
  • "The games app Total War: MEDIEVAL II won't tell you these 3 things"

Monetization

Paid app ($14.99)
Revenue mix (estimated)
  • Paid upfront ~100%
Paying users (est.)
7K
562K installs · 20.2% active · 6.5% pay
In-App Purchases 1
  • Weeklyest. Kingdoms Expansion $6.99 /week ~$30.37/mo
1 tier scraped live from the App Store.

App Details

Pulled from the App Store
Current Version
1.5.1
Released
Apr 7, 2022
Last Updated
Oct 1, 2025
File Size
1.95 GB
Required OS
16.0
Content Rating
12+
Category
Games
Price
USD14.99
Currency
USD
Languages
Czech, English, French, German, Italian, Polish, Russian, Spanish
Developer
Feral Interactive Ltd

What's new in v1.5.1

• Fixes an issue where Hotseat balancing changes were also applied to single player Campaigns
• Fixes a handful of customer-reported issues relating to Diplomacy
• Fixes a number of minor issues

Fun Numbers - share these

$0
every second
$5
every minute
$312
every hour
$7.5K
every day
  • ☕ Buys 1K $5 coffees every day
  • 👨‍💻 Pays for 15 senior engineer salaries per year
  • 🚗 Earns enough for 64 Tesla Model 3s annually
  • ⏱️ Earns the price of a coffee in 58 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

JunJulAugSepOctNovDecJanFebMarAprMay
Estimated Installs
562K
estimated from 7,019 ratings
Active Users (MAU est.)
113K
20.2% of installs · GAMES category benchmark
Rating
4.87 ★
7K reviews
Monetization
Paid app ($14.99)

Rating Distribution

5★
6K
4★
376
3★
92
2★
20
1★
74

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Frequently Asked About Total War: MEDIEVAL II

How much money does Total War: MEDIEVAL II make on the App Store?
Total War: MEDIEVAL II has an estimated App Store revenue of $224.5K per month (~$2.69M per year, $7.5K per day) with a likely range of $123.5K to $325.5K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Total War: MEDIEVAL II get?
Apple does not publish exact App Store download counts. Using public ratings (7K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 562K total iOS downloads for Total War: MEDIEVAL II - and roughly 113K monthly active users on iPhone and iPad.
Is Total War: MEDIEVAL II a top grossing iOS app and what is its App Store rank?
Total War: MEDIEVAL II is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Total War: MEDIEVAL II compares to other highest-grossing iPhone and iPad apps.
How is Total War: MEDIEVAL II App Store revenue estimated?
Rev.now estimates Total War: MEDIEVAL II App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Total War: MEDIEVAL II offer on iOS?
Total War: MEDIEVAL II offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Total War: MEDIEVAL II App Store revenue with another iOS app?
Yes. Use the free compare tool to compare Total War: MEDIEVAL II side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Total War: MEDIEVAL II?
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Total War: MEDIEVAL II. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.