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Vikings: War of Clans PvP icon

Vikings: War of Clans PvP App Store Revenue Estimate

Plarium LLC · Games

Vikings: War of Clans is an exciting MMO strategy game with PvP and PvE battles. It is a world where you can create an invincible army, uncover the cunning traps of your enemies, and become the mightiest conqueror among millions of players!…

App Store ★ 4.3 Free IAP 🎯 Opportunity 40 🔨 Clone 40
REV.NOW
Vikings: War of Clans PvP icon
Vikings: War of Clans PvP earns about
$83.4K/month
range $45.9K – $121.0K · $1.00M/year
Live data · refreshed every hour
Per Day
$2.8K
$1.5K – $4.0K
Per Week
$19.5K
$10.7K – $28.2K
Per Month
$83.4K
$45.9K – $121.0K
Per Year
$1.00M
$550.7K – $1.45M
Lifetime
$2.50M
$1.38M – $3.63M
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for Vikings: War of Clans PvP

Auto-generated from this app's real revenue ($83.4K/month · $1.00M/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

40/100
Opportunity
Decent target
40/100
Cloneability
Hard (3-6 months - significant infrastructure or content needed)
$2
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • in-app purchase tier ladder for upsells

⚡ Improve / fix

  • faster onboarding · clearer pricing page · richer empty-state

🛠 MVP scope

  • core feature
  • onboarding flow
  • IAP unlock or one-time purchase
  • settings + share

💰 Pricing recommendation

Vikings: War of Clans PvP is free with IAP. Consider a free trial → $4.99/mo or $29.99/yr subscription model - much higher ARPU than ads.

🔡 App Store title ideas

  • Pro: AI-Powered Games
  • Smart : Games Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried Vikings: War of Clans PvP for 30 days - here's what I'd do differently"
  • "Why Vikings: War of Clans PvP costs $9.99/mo when ours costs $5.99"
  • "The games app Vikings: War of Clans PvP won't tell you these 3 things"

Monetization

Free + one-time IAP (10 tiers)
Revenue mix (estimated)
  • In-app purchases ~62%
  • Ads ~38%
Paying users (est.)
~$1.75 ARPU
Per-MAU revenue from category benchmark ($0.50–$3.00/mo)
In-App Purchases 10
  • One-timeest. $1.99 package $1.99 one-time
  • One-timeest. $2.99 package $2.99 one-time
  • One-timeest. $3.99 package $3.99 one-time
  • One-timeest. $4.99 package $4.99 one-time
  • One-timeest. $7.99 package $7.99 one-time
  • One-timeest. $9.99 package $9.99 one-time
  • One-timeest. $19.99 package $19.99 one-time
  • One-timeest. $29.99 package $29.99 one-time
10 tiers scraped live from the App Store.

App Details

Pulled from the App Store
Current Version
7.0.2
Released
Aug 15, 2015
Last Updated
Apr 30, 2026
File Size
425.8 MB
Required OS
15.0
Content Rating
9+
Category
Games
Price
Free
Currency
USD
Languages
English, French, German, Italian, Japanese, Korean, Portuguese, Russian, Spanish, Turkish
Developer
Plarium LLC

What's new in v7.0.2

Added:
- A new Fair - Thunderous Hooves. It will run from May 4 to 12. Take part in the event and win a new March Skin - the Savage Bull.
- Invader and Ghost generator. You can now generate your foes via an icon on the Global Map screen.
Changed:
- Resource yielding and the Vault. Certain resource locations now contain more resources, and the Vault grants a bonus to resource yielding speed starting from level 30.
- The warrior training interface. This has been simplified and optimized.

Fun Numbers - share these

$0
every second
$2
every minute
$116
every hour
$2.8K
every day
  • ☕ Buys 556 $5 coffees every day
  • 👨‍💻 Pays for 6 senior engineer salaries per year
  • 🚗 Earns enough for 24 Tesla Model 3s annually
  • ⏱️ Earns the price of a coffee in 155 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

JunJulAugSepOctNovDecJanFebMarAprMay
Estimated Installs
1.3M
estimated from 12,179 ratings
Active Users (MAU est.)
261K
19.5% of installs · GAMES category benchmark
Rating
4.34 ★
12K reviews
Monetization
Free + one-time IAP (10 tiers)

Rating Distribution

5★
9K
4★
2K
3★
512
2★
235
1★
1K

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Frequently Asked About Vikings: War of Clans PvP

How much money does Vikings: War of Clans PvP make on the App Store?
Vikings: War of Clans PvP has an estimated App Store revenue of $83.4K per month (~$1.00M per year, $2.8K per day) with a likely range of $45.9K to $121.0K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Vikings: War of Clans PvP get?
Apple does not publish exact App Store download counts. Using public ratings (12K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 1.3M total iOS downloads for Vikings: War of Clans PvP - and roughly 261K monthly active users on iPhone and iPad.
Is Vikings: War of Clans PvP a top grossing iOS app and what is its App Store rank?
Vikings: War of Clans PvP is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Vikings: War of Clans PvP compares to other highest-grossing iPhone and iPad apps.
How is Vikings: War of Clans PvP App Store revenue estimated?
Rev.now estimates Vikings: War of Clans PvP App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Vikings: War of Clans PvP offer on iOS?
Vikings: War of Clans PvP offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Vikings: War of Clans PvP App Store revenue with another iOS app?
Yes. Use the free compare tool to compare Vikings: War of Clans PvP side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Vikings: War of Clans PvP?
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Vikings: War of Clans PvP. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.