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WhoLiked? - Guess Who Liked it icon

WhoLiked? - Guess Who Liked it App Store Revenue Estimate

IRL Apps · Games

WhoLiked is the funniest game to reveal your friends' true personalities. Guess which funny video your friends liked on socials - and what they think you would've liked. This party app leaks your friends' liked videos one by one. Every m…

App Store ★ 4.6 Free 🎯 Opportunity 14 🔨 Clone 60
REV.NOW
WhoLiked? - Guess Who Liked it icon
WhoLiked? - Guess Who Liked it earns about
$1.1K/month
range $618 – $1.6K · $13.5K/year
Live data · refreshed every hour
Per Day
$37
$21 – $54
Per Week
$262
$144 – $380
Per Month
$1.1K
$618 – $1.6K
Per Year
$13.5K
$7.4K – $19.5K
Lifetime
$33.7K
$18.5K – $48.9K
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for WhoLiked? - Guess Who Liked it

Auto-generated from this app's real revenue ($1.1K/month · $13.5K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

14/100
Opportunity
Marginal - only if you have a real angle
60/100
Cloneability
Moderate (4-8 weeks for a credible competitor)
$0
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • the proven core flow that drove these download numbers

⚡ Improve / fix

  • faster onboarding · clearer pricing page · richer empty-state

🛠 MVP scope

  • core feature
  • onboarding flow
  • IAP unlock or one-time purchase
  • settings + share

💰 Pricing recommendation

WhoLiked? - Guess Who Liked it is free with ads. Consider a free trial → $4.99/mo or $29.99/yr subscription model - much higher ARPU than ads.

🔡 App Store title ideas

  • Pro: AI-Powered Games
  • Smart : Games Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried WhoLiked? - Guess Who Liked it for 30 days - here's what I'd do differently"
  • "Why WhoLiked? - Guess Who Liked it costs $9.99/mo when ours costs $5.99"
  • "The games app WhoLiked? - Guess Who Liked it won't tell you these 3 things"

Monetization

Free casual game · ad-supported (~$0.04/MAU)
Revenue mix (estimated)
  • Ads / branded ~100%
Paying users (est.)
~$1.75 ARPU
Per-MAU revenue from category benchmark ($0.50–$3.00/mo)
In-App Purchases
No in-app purchases
Free app, likely ad-supported.

App Details

Pulled from the App Store
Current Version
1.3.2
Released
Apr 15, 2025
Last Updated
Apr 28, 2026
File Size
184.9 MB
Required OS
15.6
Content Rating
17+
Category
Games
Price
Free
Currency
USD
Languages
English
Developer
IRL Apps

What's new in v1.3.2

This update includes bug fixes and performance improvements.
If you run into any issues, please let us know at support@irl-apps.com

Fun Numbers - share these

$0
every second
$0
every minute
$2
every hour
$37
every day
  • ☕ Buys 7 $5 coffees every day
  • ⏱️ Earns the price of a coffee in 11,535 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

JunJulAugSepOctNovDecJanFebMarAprMay
Estimated Installs
281K
estimated from 3,511 ratings
Active Users (MAU est.)
56K
19.8% of installs · GAMES category benchmark
Rating
4.61 ★
4K reviews
Monetization
Free casual game · ad-supported (~$0.04/MAU)

Rating Distribution

5★
3K
4★
229
3★
106
2★
68
1★
178

Compare WhoLiked? - Guess Who Liked it or explore similar apps

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Frequently Asked About WhoLiked? - Guess Who Liked it

How much money does WhoLiked? - Guess Who Liked it make on the App Store?
WhoLiked? - Guess Who Liked it has an estimated App Store revenue of $1.1K per month (~$13.5K per year, $37 per day) with a likely range of $618 to $1.6K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does WhoLiked? - Guess Who Liked it get?
Apple does not publish exact App Store download counts. Using public ratings (4K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 281K total iOS downloads for WhoLiked? - Guess Who Liked it - and roughly 56K monthly active users on iPhone and iPad.
Is WhoLiked? - Guess Who Liked it a top grossing iOS app and what is its App Store rank?
WhoLiked? - Guess Who Liked it is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how WhoLiked? - Guess Who Liked it compares to other highest-grossing iPhone and iPad apps.
How is WhoLiked? - Guess Who Liked it App Store revenue estimated?
Rev.now estimates WhoLiked? - Guess Who Liked it App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does WhoLiked? - Guess Who Liked it offer on iOS?
WhoLiked? - Guess Who Liked it currently shows no in-app purchases or subscription pricing on the public App Store listing. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare WhoLiked? - Guess Who Liked it App Store revenue with another iOS app?
Yes. Use the free compare tool to compare WhoLiked? - Guess Who Liked it side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for WhoLiked? - Guess Who Liked it?
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for WhoLiked? - Guess Who Liked it. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.