Dungeon Clawler vs The Binding of Isaac: Rebirth
Dungeon Clawler
Stray Fawn Studio
App Store
$28.4K/mo
~$340.9K/yr · 152K installs
VS
The Binding of Isaac: Rebirth
Nicalis, Inc.
App Store
$132.8K/mo
~$1.59M/yr · 332K installs
Revenue winner
The Binding of Isaac: Rebirth wins
+368% vs other
Installs winner
The Binding of Isaac: Rebirth wins
+118% vs other
MAU winner
The Binding of Isaac: Rebirth wins
+37% vs other
Rating winner
Dungeon Clawler wins
+10% vs other
Why The Binding of Isaac: Rebirth is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- The Binding of Isaac: Rebirth earns roughly 5× more per month than Dungeon Clawler - $132.8K vs $28.4K.
- Subscription model. The Binding of Isaac: Rebirth runs a $14.99/mo subscription that compounds; Dungeon Clawler relies on one-shot IAP or ads.
- Bigger install base. The Binding of Isaac: Rebirth has ~332K lifetime installs vs Dungeon Clawler's ~152K - 2.2× the funnel top.
- More monetization surfaces. The Binding of Isaac: Rebirth runs 6 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full The Binding of Isaac: Rebirth report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$28.4K
▶
$132.8K
Annual revenue (est.)
$340.9K
▶
$1.59M
Lifetime installs (est.)
152K
▶
332K
Monthly active users (est.)?
31K
▶
43K
App Store rating
4.92★
◀
4.48★
Total ratings
2K
▶
4K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$14.99
IAP tiers detected
0 tiers
▶
6 tiers
- Category
- Games
- Price
- USD6.99
- Released
- Nov 21, 2024
- Last updated
- May 5, 2026
- File size
- 973.0 MB
- Content rating
- 9+
- Version
- 1.0.507
- Languages
- English, French, German, Italian, Japanese, Korean +6 more
- Category
- Games
- Price
- USD14.99
- Released
- Jan 9, 2017
- Last updated
- Jan 29, 2024
- File size
- 2.62 GB
- Content rating
- 17+
- Version
- 1.4
- Languages
- English
Dungeon Clawler trajectory
The Binding of Isaac: Rebirth trajectory
FAQ
Which makes more money, Dungeon Clawler or The Binding of Isaac: Rebirth? v
The Binding of Isaac: Rebirth earns about $132.8K per month, while Dungeon Clawler earns about $28.4K. That is a 4.7× revenue gap (~$104.4K more per month for The Binding of Isaac: Rebirth). Annual revenue: Dungeon Clawler ≈ $340.9K/year, The Binding of Isaac: Rebirth ≈ $1.59M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Dungeon Clawler or The Binding of Isaac: Rebirth? v
The Binding of Isaac: Rebirth leads with about 332K estimated downloads vs 152K for Dungeon Clawler - a 2.2× gap. Dungeon Clawler's App Store downloads are estimated from 2K ratings × the standard 1:75 ratio. The Binding of Isaac: Rebirth's App Store downloads are estimated from 4K ratings.
Are Dungeon Clawler and The Binding of Isaac: Rebirth in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Dungeon Clawler and The Binding of Isaac: Rebirth offer? v
Dungeon Clawler: no IAP detected on the public listing. The Binding of Isaac: Rebirth: IAP range 6 tiers detected. Dungeon Clawler runs a "Paid app ($6.99)" monetization model; The Binding of Isaac: Rebirth runs "Paid app ($14.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Dungeon Clawler or The Binding of Isaac: Rebirth? v
Dungeon Clawler edges ahead with ★ 4.9 vs ★ 4.5 (gap of 0.4 stars). Rating volume: Dungeon Clawler 2K ratings, The Binding of Isaac: Rebirth 4K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Dungeon Clawler vs The Binding of Isaac: Rebirth revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $28.4K for Dungeon Clawler and $132.8K for The Binding of Isaac: Rebirth are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Dungeon Clawler or The Binding of Isaac: Rebirth to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
