Earn to Die vs Obey Me! NB

Earn to Die

Not Doppler
App Store
$7.7K/mo
~$92.4K/yr · 292K installs
VS

Obey Me! NB

NTT Solmare
App Store
$9.1K/mo
~$108.9K/yr · 190K installs
Revenue winner Obey Me! NB wins +18% vs other
Installs winner Earn to Die wins +53% vs other
MAU winner Earn to Die wins +1% vs other
Rating winner Earn to Die wins +3% vs other

Why Obey Me! NB is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. Subscription model. Obey Me! NB runs a $9.99/mo subscription that compounds; Earn to Die relies on one-shot IAP or ads.
  2. More monetization surfaces. Obey Me! NB runs 10 IAP tiers vs 0 - more chances to convert users at the right price.

Find more apps with this revenue gap · Full Obey Me! NB report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Earn to Die
vs
Obey Me! NB
Monthly revenue (est.)?
$7.7K
$9.1K
Annual revenue (est.)
$92.4K
$108.9K
Lifetime installs (est.)
292K
190K
Monthly active users (est.)?
38K
38K
App Store rating
4.78★
4.66★
Total ratings
4K
2K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
$9.99
IAP tiers detected
0 tiers
10 tiers

Earn to Die

Not Doppler
App Store
Category
Games
Price
USD0.99
Released
Sep 20, 2012
Last updated
Sep 21, 2017
File size
58.4 MB
Content rating
12+
Version
1.0.24
Languages
English
View full Earn to Die report →

Obey Me! NB

NTT Solmare
App Store
Category
Games
Price
Free
Released
Apr 11, 2023
Last updated
Jun 15, 2026
File size
236.1 MB
Content rating
12+
Version
4.0.12
Languages
English, Japanese
View full Obey Me! NB report →

Earn to Die trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

Obey Me! NB trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Earn to Die or Obey Me! NB? v
Obey Me! NB earns about $9.1K per month, while Earn to Die earns about $7.7K. That is a 1.2× revenue gap (~$1.4K more per month for Obey Me! NB). Annual revenue: Earn to Die ≈ $92.4K/year, Obey Me! NB ≈ $108.9K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Earn to Die or Obey Me! NB? v
Earn to Die leads with about 292K estimated downloads vs 190K for Obey Me! NB - a 1.5× gap. Earn to Die's App Store downloads are estimated from 4K ratings × the standard 1:75 ratio. Obey Me! NB's App Store downloads are estimated from 2K ratings.
Are Earn to Die and Obey Me! NB in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Earn to Die and Obey Me! NB offer? v
Earn to Die: no IAP detected on the public listing. Obey Me! NB: IAP range 10 tiers detected. Earn to Die runs a "Paid app ($0.99)" monetization model; Obey Me! NB runs "Free game · IAP-driven (8 packs + 2 sub, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Earn to Die or Obey Me! NB? v
Earn to Die edges ahead with ★ 4.8 vs ★ 4.7 (gap of 0.1 stars). Rating volume: Earn to Die 4K ratings, Obey Me! NB 2K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Earn to Die vs Obey Me! NB revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $7.7K for Earn to Die and $9.1K for Obey Me! NB are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Earn to Die or Obey Me! NB to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.