Earn to Die vs Obey Me! NB
Earn to Die
Not Doppler
App Store
$7.7K/mo
~$92.3K/yr · 291K installs
VS
Obey Me! NB
NTT Solmare
App Store
$9.0K/mo
~$108.4K/yr · 189K installs
Revenue winner
Obey Me! NB wins
+17% vs other
Installs winner
Earn to Die wins
+54% vs other
MAU winner
Earn to Die wins
+1% vs other
Rating winner
Earn to Die wins
+3% vs other
Why Obey Me! NB is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Subscription model. Obey Me! NB runs a $9.99/mo subscription that compounds; Earn to Die relies on one-shot IAP or ads.
- More monetization surfaces. Obey Me! NB runs 10 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Obey Me! NB report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$7.7K
▶
$9.0K
Annual revenue (est.)
$92.3K
▶
$108.4K
Lifetime installs (est.)
291K
◀
189K
Monthly active users (est.)?
38K
◀
38K
App Store rating
4.78★
◀
4.66★
Total ratings
4K
◀
2K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$9.99
IAP tiers detected
0 tiers
▶
10 tiers
- Category
- Games
- Price
- USD0.99
- Released
- Sep 20, 2012
- Last updated
- Sep 21, 2017
- File size
- 58.4 MB
- Content rating
- 12+
- Version
- 1.0.24
- Languages
- English
- Category
- Games
- Price
- Free
- Released
- Apr 11, 2023
- Last updated
- Sep 11, 2025
- File size
- 235.8 MB
- Content rating
- 12+
- Version
- 3.2.1
- Languages
- English, Japanese
Earn to Die trajectory
Obey Me! NB trajectory
FAQ
Which makes more money, Earn to Die or Obey Me! NB? v
Obey Me! NB earns about $9.0K per month, while Earn to Die earns about $7.7K. That is a 1.2× revenue gap (~$1.3K more per month for Obey Me! NB). Annual revenue: Earn to Die ≈ $92.3K/year, Obey Me! NB ≈ $108.4K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Earn to Die or Obey Me! NB? v
Earn to Die leads with about 291K estimated downloads vs 189K for Obey Me! NB - a 1.5× gap. Earn to Die's App Store downloads are estimated from 4K ratings × the standard 1:75 ratio. Obey Me! NB's App Store downloads are estimated from 2K ratings.
Are Earn to Die and Obey Me! NB in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Earn to Die and Obey Me! NB offer? v
Earn to Die: no IAP detected on the public listing. Obey Me! NB: IAP range 10 tiers detected. Earn to Die runs a "Paid app ($0.99)" monetization model; Obey Me! NB runs "Free game · IAP-driven (8 packs + 2 sub, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Earn to Die or Obey Me! NB? v
Earn to Die edges ahead with ★ 4.8 vs ★ 4.7 (gap of 0.1 stars). Rating volume: Earn to Die 4K ratings, Obey Me! NB 2K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Earn to Die vs Obey Me! NB revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $7.7K for Earn to Die and $9.0K for Obey Me! NB are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Earn to Die or Obey Me! NB to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
