Earn to Die vs Old School RuneScape
Earn to Die
Not Doppler
App Store
$7.7K/mo
~$92.3K/yr · 291K installs
VS
Old School RuneScape
Jagex
App Store
$577.0K/mo
~$6.92M/yr · 9.9M installs
Revenue winner
Old School RuneScape wins
+7405% vs other
Installs winner
Old School RuneScape wins
+3297% vs other
MAU winner
Old School RuneScape wins
+5112% vs other
Rating winner
Earn to Die wins
+0% vs other
Why Old School RuneScape is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Old School RuneScape earns roughly 75× more per month than Earn to Die - $577.0K vs $7.7K.
- Subscription model. Old School RuneScape runs a $12.49/mo subscription that compounds; Earn to Die relies on one-shot IAP or ads.
- Bigger install base. Old School RuneScape has ~9.9M lifetime installs vs Earn to Die's ~291K - 34.0× the funnel top.
- More monetization surfaces. Old School RuneScape runs 6 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Old School RuneScape report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$7.7K
▶
$577.0K
Annual revenue (est.)
$92.3K
▶
$6.92M
Lifetime installs (est.)
291K
▶
9.9M
Monthly active users (est.)?
38K
▶
2.0M
App Store rating
4.78★
◀
4.78★
Total ratings
4K
▶
90K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$12.49
IAP tiers detected
0 tiers
▶
6 tiers
- Category
- Games
- Price
- USD0.99
- Released
- Sep 20, 2012
- Last updated
- Sep 21, 2017
- File size
- 58.4 MB
- Content rating
- 12+
- Version
- 1.0.24
- Languages
- English
- Category
- Games
- Price
- Free
- Released
- Oct 30, 2018
- Last updated
- May 5, 2026
- File size
- 24.4 MB
- Content rating
- 12+
- Version
- 238.1
- Languages
- English
Earn to Die trajectory
Old School RuneScape trajectory
FAQ
Which makes more money, Earn to Die or Old School RuneScape? v
Old School RuneScape earns about $577.0K per month, while Earn to Die earns about $7.7K. That is a 75.0× revenue gap (~$569.3K more per month for Old School RuneScape). Annual revenue: Earn to Die ≈ $92.3K/year, Old School RuneScape ≈ $6.92M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Earn to Die or Old School RuneScape? v
Old School RuneScape leads with about 9.9M estimated downloads vs 291K for Earn to Die - a 34.0× gap. Earn to Die's App Store downloads are estimated from 4K ratings × the standard 1:75 ratio. Old School RuneScape's App Store downloads are estimated from 90K ratings.
Are Earn to Die and Old School RuneScape in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Earn to Die and Old School RuneScape offer? v
Earn to Die: no IAP detected on the public listing. Old School RuneScape: IAP range 6 tiers detected. Earn to Die runs a "Paid app ($0.99)" monetization model; Old School RuneScape runs "Subscription (~$8.99/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Earn to Die or Old School RuneScape? v
Earn to Die edges ahead with ★ 4.8 vs ★ 4.8 (gap of 0.0 stars). Rating volume: Earn to Die 4K ratings, Old School RuneScape 90K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Earn to Die vs Old School RuneScape revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $7.7K for Earn to Die and $577.0K for Old School RuneScape are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Earn to Die or Old School RuneScape to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
