Earn to Die vs Warframe
Earn to Die
Not Doppler
App Store
$7.7K/mo
~$92.3K/yr · 291K installs
VS
Warframe
Digital Extremes
App Store
$123.5K/mo
~$1.48M/yr · 2.5M installs
Revenue winner
Warframe wins
+1507% vs other
Installs winner
Warframe wins
+775% vs other
MAU winner
Warframe wins
+1250% vs other
Rating winner
Warframe wins
+2% vs other
Why Warframe is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Warframe earns roughly 16× more per month than Earn to Die - $123.5K vs $7.7K.
- Bigger install base. Warframe has ~2.5M lifetime installs vs Earn to Die's ~291K - 8.8× the funnel top.
- More monetization surfaces. Warframe runs 10 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Warframe report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$7.7K
▶
$123.5K
Annual revenue (est.)
$92.3K
▶
$1.48M
Lifetime installs (est.)
291K
▶
2.5M
Monthly active users (est.)?
38K
▶
515K
App Store rating
4.78★
▶
4.86★
Total ratings
4K
▶
23K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
▶
10 tiers
- Category
- Games
- Price
- USD0.99
- Released
- Sep 20, 2012
- Last updated
- Sep 21, 2017
- File size
- 58.4 MB
- Content rating
- 12+
- Version
- 1.0.24
- Languages
- English
- Category
- Games
- Price
- Free
- Released
- Feb 20, 2024
- Last updated
- May 7, 2026
- File size
- 1.69 GB
- Content rating
- 17+
- Version
- 1.9.7
- Languages
- English
Earn to Die trajectory
Warframe trajectory
FAQ
Which makes more money, Earn to Die or Warframe? v
Warframe earns about $123.5K per month, while Earn to Die earns about $7.7K. That is a 16.1× revenue gap (~$115.9K more per month for Warframe). Annual revenue: Earn to Die ≈ $92.3K/year, Warframe ≈ $1.48M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Earn to Die or Warframe? v
Warframe leads with about 2.5M estimated downloads vs 291K for Earn to Die - a 8.8× gap. Earn to Die's App Store downloads are estimated from 4K ratings × the standard 1:75 ratio. Warframe's App Store downloads are estimated from 23K ratings.
Are Earn to Die and Warframe in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Earn to Die and Warframe offer? v
Earn to Die: no IAP detected on the public listing. Warframe: IAP range 10 tiers detected. Earn to Die runs a "Paid app ($0.99)" monetization model; Warframe runs "Free game · IAP-driven (10 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Earn to Die or Warframe? v
Warframe edges ahead with ★ 4.9 vs ★ 4.8 (gap of 0.1 stars). Rating volume: Earn to Die 4K ratings, Warframe 23K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Earn to Die vs Warframe revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $7.7K for Earn to Die and $123.5K for Warframe are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Earn to Die or Warframe to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
