Earn to Die vs Hill Climb Racing

Earn to Die

Not Doppler
Google Play
$44.0K/mo
~$528.1K/yr · 2.5M installs
VS

Hill Climb Racing

Fingersoft
Google Play
$924.0K/mo
~$11.09M/yr · 1.3B installs
Revenue winner Hill Climb Racing wins +2000% vs other
Installs winner Hill Climb Racing wins +50792% vs other
MAU winner Hill Climb Racing wins +5837% vs other
Rating winner Earn to Die wins +15% vs other

Why Hill Climb Racing is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Hill Climb Racing earns roughly 21× more per month than Earn to Die - $924.0K vs $44.0K.
  2. Subscription model. Hill Climb Racing runs a $4.83/mo subscription that compounds; Earn to Die relies on one-shot IAP or ads.
  3. Bigger install base. Hill Climb Racing has ~1.3B lifetime installs vs Earn to Die's ~2.5M - 508.9× the funnel top.

Find more apps with this revenue gap · Full Hill Climb Racing report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Earn to Die
vs
Hill Climb Racing
Monthly revenue (est.)?
$44.0K
$924.0K
Annual revenue (est.)
$528.1K
$11.09M
Lifetime installs (est.)
2.5M
1.3B
Monthly active users (est.)?
148K
8.8M
App Store rating
4.83★
4.19★
Total ratings
108K
10.7M
US grossing rank
-
=
-
Cheapest monthly sub
No sub
$4.83
IAP tiers detected
0 tiers
=
0 tiers

Earn to Die

Not Doppler
Google Play
Category
Racing
Price
USD1.49
Released
Mar 11, 2013
Last updated
Aug 15, 2025
File size
-
Content rating
Teen
Version
1.0.40
Languages
-
View full Earn to Die report →

Hill Climb Racing

Fingersoft
Google Play
Category
Racing
Price
Free
Released
Sep 22, 2012
Last updated
Apr 27, 2026
File size
-
Content rating
Everyone
Version
1.69.0
Languages
-
View full Hill Climb Racing report →

Earn to Die trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

Hill Climb Racing trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Earn to Die or Hill Climb Racing? v
Hill Climb Racing earns about $924.0K per month, while Earn to Die earns about $44.0K. That is a 21.0× revenue gap (~$880.0K more per month for Hill Climb Racing). Annual revenue: Earn to Die ≈ $528.1K/year, Hill Climb Racing ≈ $11.09M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Earn to Die or Hill Climb Racing? v
Hill Climb Racing leads with about 1.3B estimated downloads vs 2.5M for Earn to Die - a 508.9× gap. Earn to Die reports 1,000,000+ installs on Google Play. Hill Climb Racing reports 1,000,000,000+ installs on Google Play.
Are Earn to Die and Hill Climb Racing in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Racing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Earn to Die and Hill Climb Racing offer? v
Earn to Die: no IAP detected on the public listing. Hill Climb Racing: IAP range $0.19 - $123.00 per item. Earn to Die runs a "Paid app ($1.49)" monetization model; Hill Climb Racing runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Earn to Die or Hill Climb Racing? v
Earn to Die edges ahead with ★ 4.8 vs ★ 4.2 (gap of 0.6 stars). Rating volume: Earn to Die 7K ratings, Hill Climb Racing 370K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Earn to Die vs Hill Climb Racing revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $44.0K for Earn to Die and $924.0K for Hill Climb Racing are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Racing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Earn to Die or Hill Climb Racing to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.