Hill Climb Racing 2 vs StoneAge: Idle Adventure
Hill Climb Racing 2
Fingersoft
App Store
$977.4K/mo
~$11.73M/yr · 27.2M installs
VS
StoneAge: Idle Adventure
Netmarble Corporation
App Store
$174/mo
~$2.1K/yr · 43K installs
Revenue winner
Hill Climb Racing 2 wins
+561625% vs other
Installs winner
Hill Climb Racing 2 wins
+62631% vs other
MAU winner
Hill Climb Racing 2 wins
+46634% vs other
Rating winner
StoneAge: Idle Adventure wins
+1% vs other
Why Hill Climb Racing 2 is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Hill Climb Racing 2 earns roughly 5617× more per month than StoneAge: Idle Adventure - $977.4K vs $174.
- Subscription model. Hill Climb Racing 2 runs a $9.99/mo subscription that compounds; StoneAge: Idle Adventure relies on one-shot IAP or ads.
- Bigger install base. Hill Climb Racing 2 has ~27.2M lifetime installs vs StoneAge: Idle Adventure's ~43K - 627.3× the funnel top.
- More monetization surfaces. Hill Climb Racing 2 runs 10 IAP tiers vs 9 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Hill Climb Racing 2 report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$977.4K
◀
$174
Annual revenue (est.)
$11.73M
◀
$2.1K
Lifetime installs (est.)
27.2M
◀
43K
Monthly active users (est.)?
4.1M
◀
9K
App Store rating
4.67★
▶
4.70★
Total ratings
182K
◀
511
US grossing rank
-
=
-
Cheapest monthly sub
$9.99
◀
No sub
IAP tiers detected
10 tiers
◀
9 tiers
- Category
- Games
- Price
- Free
- Released
- Dec 7, 2016
- Last updated
- Apr 28, 2026
- File size
- 334.5 MB
- Content rating
- 12+
- Version
- 1.72.4
- Languages
- Arabic, English, French, German, Italian, Japanese +7 more
- Category
- Games
- Price
- Free
- Released
- Mar 3, 2026
- Last updated
- Apr 15, 2026
- File size
- 794.8 MB
- Content rating
- 9+
- Version
- 1.02.00
- Languages
- English, French, German, Indonesian, Italian, Japanese +7 more
Hill Climb Racing 2 trajectory
StoneAge: Idle Adventure trajectory
FAQ
Which makes more money, Hill Climb Racing 2 or StoneAge: Idle Adventure? v
Hill Climb Racing 2 earns about $977.4K per month, while StoneAge: Idle Adventure earns about $174. That is a 5617.3× revenue gap (~$977.2K more per month for Hill Climb Racing 2). Annual revenue: Hill Climb Racing 2 ≈ $11.73M/year, StoneAge: Idle Adventure ≈ $2.1K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Hill Climb Racing 2 or StoneAge: Idle Adventure? v
Hill Climb Racing 2 leads with about 27.2M estimated downloads vs 43K for StoneAge: Idle Adventure - a 627.3× gap. Hill Climb Racing 2's App Store downloads are estimated from 182K ratings × the standard 1:75 ratio. StoneAge: Idle Adventure's App Store downloads are estimated from 511 ratings.
Are Hill Climb Racing 2 and StoneAge: Idle Adventure in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Hill Climb Racing 2 and StoneAge: Idle Adventure offer? v
Hill Climb Racing 2: IAP range 10 tiers detected. StoneAge: Idle Adventure: IAP range 9 tiers detected. Hill Climb Racing 2 runs a "Free game · IAP-driven (7 packs + 3 sub, ~$0.30/MAU)" monetization model; StoneAge: Idle Adventure runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Hill Climb Racing 2 or StoneAge: Idle Adventure? v
StoneAge: Idle Adventure edges ahead with ★ 4.7 vs ★ 4.7 (gap of 0.0 stars). Rating volume: Hill Climb Racing 2 182K ratings, StoneAge: Idle Adventure 511 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Hill Climb Racing 2 vs StoneAge: Idle Adventure revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $977.4K for Hill Climb Racing 2 and $174 for StoneAge: Idle Adventure are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Hill Climb Racing 2 or StoneAge: Idle Adventure to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
