Hill Climb Racing 2 vs StoneAge: Idle Adventure

Hill Climb Racing 2

Fingersoft
App Store
$977.4K/mo
~$11.73M/yr · 27.2M installs
VS

StoneAge: Idle Adventure

Netmarble Corporation
App Store
$174/mo
~$2.1K/yr · 43K installs
Revenue winner Hill Climb Racing 2 wins +561625% vs other
Installs winner Hill Climb Racing 2 wins +62631% vs other
MAU winner Hill Climb Racing 2 wins +46634% vs other
Rating winner StoneAge: Idle Adventure wins +1% vs other

Why Hill Climb Racing 2 is winning

Top 4 reasons - backed by the public App Store / Play Store numbers.

  1. Hill Climb Racing 2 earns roughly 5617× more per month than StoneAge: Idle Adventure - $977.4K vs $174.
  2. Subscription model. Hill Climb Racing 2 runs a $9.99/mo subscription that compounds; StoneAge: Idle Adventure relies on one-shot IAP or ads.
  3. Bigger install base. Hill Climb Racing 2 has ~27.2M lifetime installs vs StoneAge: Idle Adventure's ~43K - 627.3× the funnel top.
  4. More monetization surfaces. Hill Climb Racing 2 runs 10 IAP tiers vs 9 - more chances to convert users at the right price.

Find more apps with this revenue gap · Full Hill Climb Racing 2 report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Hill Climb Racing 2
vs
StoneAge: Idle Adventure
Monthly revenue (est.)?
$977.4K
$174
Annual revenue (est.)
$11.73M
$2.1K
Lifetime installs (est.)
27.2M
43K
Monthly active users (est.)?
4.1M
9K
App Store rating
4.67★
4.70★
Total ratings
182K
511
US grossing rank
-
=
-
Cheapest monthly sub
$9.99
No sub
IAP tiers detected
10 tiers
9 tiers

Hill Climb Racing 2

Fingersoft
App Store
Category
Games
Price
Free
Released
Dec 7, 2016
Last updated
Apr 28, 2026
File size
334.5 MB
Content rating
12+
Version
1.72.4
Languages
Arabic, English, French, German, Italian, Japanese +7 more
View full Hill Climb Racing 2 report →

StoneAge: Idle Adventure

Netmarble Corporation
App Store
Category
Games
Price
Free
Released
Mar 3, 2026
Last updated
Apr 15, 2026
File size
794.8 MB
Content rating
9+
Version
1.02.00
Languages
English, French, German, Indonesian, Italian, Japanese +7 more
View full StoneAge: Idle Adventure report →

Hill Climb Racing 2 trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

StoneAge: Idle Adventure trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Hill Climb Racing 2 or StoneAge: Idle Adventure? v
Hill Climb Racing 2 earns about $977.4K per month, while StoneAge: Idle Adventure earns about $174. That is a 5617.3× revenue gap (~$977.2K more per month for Hill Climb Racing 2). Annual revenue: Hill Climb Racing 2 ≈ $11.73M/year, StoneAge: Idle Adventure ≈ $2.1K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Hill Climb Racing 2 or StoneAge: Idle Adventure? v
Hill Climb Racing 2 leads with about 27.2M estimated downloads vs 43K for StoneAge: Idle Adventure - a 627.3× gap. Hill Climb Racing 2's App Store downloads are estimated from 182K ratings × the standard 1:75 ratio. StoneAge: Idle Adventure's App Store downloads are estimated from 511 ratings.
Are Hill Climb Racing 2 and StoneAge: Idle Adventure in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Hill Climb Racing 2 and StoneAge: Idle Adventure offer? v
Hill Climb Racing 2: IAP range 10 tiers detected. StoneAge: Idle Adventure: IAP range 9 tiers detected. Hill Climb Racing 2 runs a "Free game · IAP-driven (7 packs + 3 sub, ~$0.30/MAU)" monetization model; StoneAge: Idle Adventure runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Hill Climb Racing 2 or StoneAge: Idle Adventure? v
StoneAge: Idle Adventure edges ahead with ★ 4.7 vs ★ 4.7 (gap of 0.0 stars). Rating volume: Hill Climb Racing 2 182K ratings, StoneAge: Idle Adventure 511 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Hill Climb Racing 2 vs StoneAge: Idle Adventure revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $977.4K for Hill Climb Racing 2 and $174 for StoneAge: Idle Adventure are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Hill Climb Racing 2 or StoneAge: Idle Adventure to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.