Kingdom Clash:Medieval Defense vs Lords Mobile: Kingdom Wars
Kingdom Clash:Medieval Defense
AI Games FZ
App Store
$100.8K/mo
~$1.21M/yr · 1.8M installs
VS
Lords Mobile: Kingdom Wars
IGG SINGAPORE PTE. LTD.
App Store
$811.8K/mo
~$9.74M/yr · 23.1M installs
Revenue winner
Lords Mobile: Kingdom Wars wins
+706% vs other
Installs winner
Lords Mobile: Kingdom Wars wins
+1220% vs other
MAU winner
Lords Mobile: Kingdom Wars wins
+873% vs other
Rating winner
Kingdom Clash:Medieval Defense wins
+5% vs other
Why Lords Mobile: Kingdom Wars is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Lords Mobile: Kingdom Wars earns roughly 8× more per month than Kingdom Clash:Medieval Defense - $811.8K vs $100.8K.
- Premium pricing. Lords Mobile: Kingdom Wars charges $9.99/mo vs Kingdom Clash:Medieval Defense's $8.99/mo - higher ARPU per converted user.
- Bigger install base. Lords Mobile: Kingdom Wars has ~23.1M lifetime installs vs Kingdom Clash:Medieval Defense's ~1.8M - 13.2× the funnel top.
→ Find more apps with this revenue gap · Full Lords Mobile: Kingdom Wars report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$100.8K
▶
$811.8K
Annual revenue (est.)
$1.21M
▶
$9.74M
Lifetime installs (est.)
1.8M
▶
23.1M
Monthly active users (est.)?
347K
▶
3.4M
App Store rating
4.59★
◀
4.39★
Total ratings
16K
▶
154K
US grossing rank
-
=
-
Cheapest monthly sub
$8.99
▶
$9.99
IAP tiers detected
10 tiers
=
10 tiers
- Category
- Games
- Price
- Free
- Released
- Jun 15, 2022
- Last updated
- Apr 17, 2026
- File size
- 1.48 GB
- Content rating
- 12+
- Version
- 3.1.2
- Languages
- Arabic, Bulgarian, Croatian, Czech, Danish, Dutch +26 more
- Category
- Games
- Price
- Free
- Released
- Mar 31, 2016
- Last updated
- Apr 29, 2026
- File size
- 2.01 GB
- Content rating
- 9+
- Version
- 2.193
- Languages
- Arabic, English, French, German, Indonesian, Italian +13 more
Kingdom Clash:Medieval Defense trajectory
Lords Mobile: Kingdom Wars trajectory
FAQ
Which makes more money, Kingdom Clash:Medieval Defense or Lords Mobile: Kingdom Wars? v
Lords Mobile: Kingdom Wars earns about $811.8K per month, while Kingdom Clash:Medieval Defense earns about $100.8K. That is a 8.1× revenue gap (~$711.0K more per month for Lords Mobile: Kingdom Wars). Annual revenue: Kingdom Clash:Medieval Defense ≈ $1.21M/year, Lords Mobile: Kingdom Wars ≈ $9.74M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Kingdom Clash:Medieval Defense or Lords Mobile: Kingdom Wars? v
Lords Mobile: Kingdom Wars leads with about 23.1M estimated downloads vs 1.8M for Kingdom Clash:Medieval Defense - a 13.2× gap. Kingdom Clash:Medieval Defense's App Store downloads are estimated from 16K ratings × the standard 1:75 ratio. Lords Mobile: Kingdom Wars's App Store downloads are estimated from 154K ratings.
Are Kingdom Clash:Medieval Defense and Lords Mobile: Kingdom Wars in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Kingdom Clash:Medieval Defense and Lords Mobile: Kingdom Wars offer? v
Kingdom Clash:Medieval Defense: IAP range 10 tiers detected. Lords Mobile: Kingdom Wars: IAP range 10 tiers detected. Kingdom Clash:Medieval Defense runs a "Subscription (~$8.99/mo)" monetization model; Lords Mobile: Kingdom Wars runs "Free game · IAP-driven (10 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Kingdom Clash:Medieval Defense or Lords Mobile: Kingdom Wars? v
Kingdom Clash:Medieval Defense edges ahead with ★ 4.6 vs ★ 4.4 (gap of 0.2 stars). Rating volume: Kingdom Clash:Medieval Defense 16K ratings, Lords Mobile: Kingdom Wars 154K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Kingdom Clash:Medieval Defense vs Lords Mobile: Kingdom Wars revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $100.8K for Kingdom Clash:Medieval Defense and $811.8K for Lords Mobile: Kingdom Wars are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Kingdom Clash:Medieval Defense or Lords Mobile: Kingdom Wars to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
