Kingdom Clash:Medieval Defense vs Total Battle: War Strategy
Kingdom Clash:Medieval Defense
AI Games FZ
App Store
$103.5K/mo
~$1.24M/yr · 1.8M installs
VS
Total Battle: War Strategy
Scorewarrior
App Store
$1.75M/mo
~$20.99M/yr · 18.0M installs
Revenue winner
Total Battle: War Strategy wins
+1590% vs other
Installs winner
Total Battle: War Strategy wins
+901% vs other
MAU winner
Total Battle: War Strategy wins
+653% vs other
Rating winner
Total Battle: War Strategy wins
+0% vs other
Why Total Battle: War Strategy is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Total Battle: War Strategy earns roughly 17× more per month than Kingdom Clash:Medieval Defense - $1.75M vs $103.5K.
- Bigger install base. Total Battle: War Strategy has ~18.0M lifetime installs vs Kingdom Clash:Medieval Defense's ~1.8M - 10.0× the funnel top.
- Charts placement. Total Battle: War Strategy ranks #54 on the US grossing chart (the other app is unranked) - chart placement is a self-reinforcing flywheel.
→ Find more apps with this revenue gap · Full Total Battle: War Strategy report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$103.5K
▶
$1.75M
Annual revenue (est.)
$1.24M
▶
$20.99M
Lifetime installs (est.)
1.8M
▶
18.0M
Monthly active users (est.)?
356K
▶
2.7M
App Store rating
4.59★
▶
4.61★
Total ratings
16K
▶
57K
US grossing rank
-
▶
#54
Cheapest monthly sub
$8.99
◀
No sub
IAP tiers detected
10 tiers
=
10 tiers
- Category
- Games
- Price
- Free
- Released
- Jun 15, 2022
- Last updated
- Jun 9, 2026
- File size
- 1.48 GB
- Content rating
- 12+
- Version
- 3.1.5
- Languages
- Arabic, Bulgarian, Croatian, Czech, Danish, Dutch +26 more
- Category
- Games
- Price
- Free
- Released
- Oct 20, 2018
- Last updated
- Jun 22, 2026
- File size
- 226.3 MB
- Content rating
- 9+
- Version
- 345.0.1479
- Languages
- Arabic, Dutch, English, French, German, Italian +11 more
Kingdom Clash:Medieval Defense trajectory
Total Battle: War Strategy trajectory
FAQ
Which makes more money, Kingdom Clash:Medieval Defense or Total Battle: War Strategy? v
Total Battle: War Strategy earns about $1.75M per month, while Kingdom Clash:Medieval Defense earns about $103.5K. That is a 16.9× revenue gap (~$1.65M more per month for Total Battle: War Strategy). Annual revenue: Kingdom Clash:Medieval Defense ≈ $1.24M/year, Total Battle: War Strategy ≈ $20.99M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Kingdom Clash:Medieval Defense or Total Battle: War Strategy? v
Total Battle: War Strategy leads with about 18.0M estimated downloads vs 1.8M for Kingdom Clash:Medieval Defense - a 10.0× gap. Kingdom Clash:Medieval Defense's App Store downloads are estimated from 16K ratings × the standard 1:75 ratio. Total Battle: War Strategy's App Store downloads are estimated from 57K ratings.
Are Kingdom Clash:Medieval Defense and Total Battle: War Strategy in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Kingdom Clash:Medieval Defense and Total Battle: War Strategy offer? v
Kingdom Clash:Medieval Defense: IAP range 10 tiers detected. Total Battle: War Strategy: IAP range 10 tiers detected. Kingdom Clash:Medieval Defense runs a "Subscription (~$8.99/mo)" monetization model; Total Battle: War Strategy runs "Free game · IAP-driven (10 packs, ~$0.30/MAU) · calibrated by US grossing rank #54". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Kingdom Clash:Medieval Defense or Total Battle: War Strategy? v
Total Battle: War Strategy edges ahead with ★ 4.6 vs ★ 4.6 (gap of 0.0 stars). Rating volume: Kingdom Clash:Medieval Defense 16K ratings, Total Battle: War Strategy 57K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Kingdom Clash:Medieval Defense vs Total Battle: War Strategy revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $103.5K for Kingdom Clash:Medieval Defense and $1.75M for Total Battle: War Strategy are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Kingdom Clash:Medieval Defense or Total Battle: War Strategy to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
