Phase 10: Casual Card Game vs Scritchy Scratchy

Phase 10: Casual Card Game

Mattel163 Limited
App Store
$355.8K/mo
~$4.27M/yr · 88.9M installs
VS

Scritchy Scratchy

Funday Games ApS
App Store
$32.0K/mo
~$384.3K/yr · 172K installs
Revenue winner Phase 10: Casual Card Game wins +1011% vs other
Installs winner Phase 10: Casual Card Game wins +51668% vs other
MAU winner Phase 10: Casual Card Game wins +25784% vs other
Rating winner Scritchy Scratchy wins +1% vs other

Why Phase 10: Casual Card Game is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Phase 10: Casual Card Game earns roughly 11× more per month than Scritchy Scratchy - $355.8K vs $32.0K.
  2. Bigger install base. Phase 10: Casual Card Game has ~88.9M lifetime installs vs Scritchy Scratchy's ~172K - 517.7× the funnel top.
  3. More monetization surfaces. Phase 10: Casual Card Game runs 10 IAP tiers vs 1 - more chances to convert users at the right price.

Find more apps with this revenue gap · Full Phase 10: Casual Card Game report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Phase 10: Casual Card Game
vs
Scritchy Scratchy
Monthly revenue (est.)?
$355.8K
$32.0K
Annual revenue (est.)
$4.27M
$384.3K
Lifetime installs (est.)
88.9M
172K
Monthly active users (est.)?
9.0M
35K
App Store rating
4.83★
4.87★
Total ratings
593K
2K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
$12.99
IAP tiers detected
10 tiers
1 tiers

Phase 10: Casual Card Game

Mattel163 Limited
App Store
Category
Games
Price
Free
Released
Oct 12, 2019
Last updated
Jun 22, 2026
File size
420.7 MB
Content rating
4+
Version
1.0.87
Languages
Dutch, English, French, German, Italian, Japanese +2 more
View full Phase 10: Casual Card Game report →

Scritchy Scratchy

Funday Games ApS
App Store
Category
Games
Price
USD6.99
Released
Mar 18, 2026
Last updated
May 19, 2026
File size
405.9 MB
Content rating
12+
Version
1.1.19
Languages
English
View full Scritchy Scratchy report →

Phase 10: Casual Card Game trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

Scritchy Scratchy trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Phase 10: Casual Card Game or Scritchy Scratchy? v
Phase 10: Casual Card Game earns about $355.8K per month, while Scritchy Scratchy earns about $32.0K. That is a 11.1× revenue gap (~$323.7K more per month for Phase 10: Casual Card Game). Annual revenue: Phase 10: Casual Card Game ≈ $4.27M/year, Scritchy Scratchy ≈ $384.3K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Phase 10: Casual Card Game or Scritchy Scratchy? v
Phase 10: Casual Card Game leads with about 88.9M estimated downloads vs 172K for Scritchy Scratchy - a 517.7× gap. Phase 10: Casual Card Game's App Store downloads are estimated from 593K ratings × the standard 1:75 ratio. Scritchy Scratchy's App Store downloads are estimated from 2K ratings.
Are Phase 10: Casual Card Game and Scritchy Scratchy in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Phase 10: Casual Card Game and Scritchy Scratchy offer? v
Phase 10: Casual Card Game: IAP range 10 tiers detected. Scritchy Scratchy: IAP range 1 tiers detected. Phase 10: Casual Card Game runs a "Free casual game · ad-supported (~$0.04/MAU)" monetization model; Scritchy Scratchy runs "Paid app ($6.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Phase 10: Casual Card Game or Scritchy Scratchy? v
Scritchy Scratchy edges ahead with ★ 4.9 vs ★ 4.8 (gap of 0.0 stars). Rating volume: Phase 10: Casual Card Game 593K ratings, Scritchy Scratchy 2K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Phase 10: Casual Card Game vs Scritchy Scratchy revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $355.8K for Phase 10: Casual Card Game and $32.0K for Scritchy Scratchy are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Phase 10: Casual Card Game or Scritchy Scratchy to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.