Rise of Kingdoms vs Total Battle: War Strategy
Rise of Kingdoms
Lilith Games
App Store
$1.81M/mo
~$21.74M/yr · 27.9M installs
VS
Total Battle: War Strategy
Scorewarrior
App Store
$1.37M/mo
~$16.45M/yr · 18.0M installs
Revenue winner
Rise of Kingdoms wins
+32% vs other
Installs winner
Rise of Kingdoms wins
+55% vs other
MAU winner
Rise of Kingdoms wins
+54% vs other
Rating winner
Total Battle: War Strategy wins
+3% vs other
Why Rise of Kingdoms is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Subscription model. Rise of Kingdoms runs a $0.99/mo subscription that compounds; Total Battle: War Strategy relies on one-shot IAP or ads.
- Bigger install base. Rise of Kingdoms has ~27.9M lifetime installs vs Total Battle: War Strategy's ~18.0M - 1.6× the funnel top.
→ Find more apps with this revenue gap · Full Rise of Kingdoms report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$1.81M
◀
$1.37M
Annual revenue (est.)
$21.74M
◀
$16.45M
Lifetime installs (est.)
27.9M
◀
18.0M
Monthly active users (est.)?
4.1M
◀
2.7M
App Store rating
4.49★
▶
4.61★
Total ratings
186K
◀
59K
US grossing rank
-
▶
#71
Cheapest monthly sub
$0.99
◀
No sub
IAP tiers detected
8 tiers
▶
10 tiers
- Category
- Games
- Price
- Free
- Released
- Sep 20, 2018
- Last updated
- Jun 30, 2026
- File size
- 2.01 GB
- Content rating
- 9+
- Version
- 1.1.9.19
- Languages
- Arabic, English, French, German, Indonesian, Italian +13 more
- Category
- Games
- Price
- Free
- Released
- Oct 20, 2018
- Last updated
- Jun 29, 2026
- File size
- 226.3 MB
- Content rating
- 9+
- Version
- 345.1.1714
- Languages
- Arabic, Dutch, English, French, German, Italian +11 more
Rise of Kingdoms trajectory
Total Battle: War Strategy trajectory
FAQ
Which makes more money, Rise of Kingdoms or Total Battle: War Strategy? v
Rise of Kingdoms earns about $1.81M per month, while Total Battle: War Strategy earns about $1.37M. That is a 1.3× revenue gap (~$441.0K more per month for Rise of Kingdoms). Annual revenue: Rise of Kingdoms ≈ $21.74M/year, Total Battle: War Strategy ≈ $16.45M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Rise of Kingdoms or Total Battle: War Strategy? v
Rise of Kingdoms leads with about 27.9M estimated downloads vs 18.0M for Total Battle: War Strategy - a 1.6× gap. Rise of Kingdoms's App Store downloads are estimated from 186K ratings × the standard 1:75 ratio. Total Battle: War Strategy's App Store downloads are estimated from 59K ratings.
Are Rise of Kingdoms and Total Battle: War Strategy in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Rise of Kingdoms and Total Battle: War Strategy offer? v
Rise of Kingdoms: IAP range 8 tiers detected. Total Battle: War Strategy: IAP range 10 tiers detected. Rise of Kingdoms runs a "Free game · whale-driven IAP economy (~$0.55/MAU)" monetization model; Total Battle: War Strategy runs "Free game · IAP-driven (10 packs, ~$0.30/MAU) · calibrated by US grossing rank #71". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Rise of Kingdoms or Total Battle: War Strategy? v
Total Battle: War Strategy edges ahead with ★ 4.6 vs ★ 4.5 (gap of 0.1 stars). Rating volume: Rise of Kingdoms 186K ratings, Total Battle: War Strategy 59K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Rise of Kingdoms vs Total Battle: War Strategy revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.81M for Rise of Kingdoms and $1.37M for Total Battle: War Strategy are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Rise of Kingdoms or Total Battle: War Strategy to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
