Rise of Kingdoms vs World of Tanks Blitz™

Rise of Kingdoms

Lilith Games
App Store
$174.8K/mo
~$2.10M/yr · 27.8M installs
VS

World of Tanks Blitz™

WARGAMING Group Limited
App Store
$1.31M/mo
~$15.77M/yr · 20.5M installs
Revenue winner World of Tanks Blitz™ wins +652% vs other
Installs winner Rise of Kingdoms wins +35% vs other
MAU winner Rise of Kingdoms wins +34% vs other
Rating winner World of Tanks Blitz™ wins +3% vs other

Why World of Tanks Blitz™ is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. World of Tanks Blitz™ earns roughly 8× more per month than Rise of Kingdoms - $1.31M vs $174.8K.
  2. Premium pricing. World of Tanks Blitz™ charges $9.99/mo vs Rise of Kingdoms's $0.99/mo - higher ARPU per converted user.
  3. More monetization surfaces. World of Tanks Blitz™ runs 9 IAP tiers vs 8 - more chances to convert users at the right price.

Find more apps with this revenue gap · Full World of Tanks Blitz™ report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Rise of Kingdoms
vs
World of Tanks Blitz™
Monthly revenue (est.)?
$174.8K
$1.31M
Annual revenue (est.)
$2.10M
$15.77M
Lifetime installs (est.)
27.8M
20.5M
Monthly active users (est.)?
5.5M
4.1M
App Store rating
4.49★
4.62★
Total ratings
185K
137K
US grossing rank
-
=
-
Cheapest monthly sub
$0.99
$9.99
IAP tiers detected
8 tiers
9 tiers

Rise of Kingdoms

Lilith Games
App Store
Category
Games
Price
Free
Released
Sep 20, 2018
Last updated
Apr 10, 2026
File size
1.90 GB
Content rating
9+
Version
1.1.6.33
Languages
Arabic, English, French, German, Indonesian, Italian +13 more
View full Rise of Kingdoms report →

World of Tanks Blitz™

WARGAMING Group Limited
App Store
Category
Games
Price
Free
Released
Jun 28, 2014
Last updated
Apr 8, 2026
File size
273.1 MB
Content rating
12+
Version
11.18.0
Languages
Arabic, Czech, English, Finnish, French, German +12 more
View full World of Tanks Blitz™ report →

Rise of Kingdoms trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

World of Tanks Blitz™ trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Rise of Kingdoms or World of Tanks Blitz™? v
World of Tanks Blitz™ earns about $1.31M per month, while Rise of Kingdoms earns about $174.8K. That is a 7.5× revenue gap (~$1.14M more per month for World of Tanks Blitz™). Annual revenue: Rise of Kingdoms ≈ $2.10M/year, World of Tanks Blitz™ ≈ $15.77M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Rise of Kingdoms or World of Tanks Blitz™? v
Rise of Kingdoms leads with about 27.8M estimated downloads vs 20.5M for World of Tanks Blitz™ - a 1.4× gap. Rise of Kingdoms's App Store downloads are estimated from 185K ratings × the standard 1:75 ratio. World of Tanks Blitz™'s App Store downloads are estimated from 137K ratings.
Are Rise of Kingdoms and World of Tanks Blitz™ in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Rise of Kingdoms and World of Tanks Blitz™ offer? v
Rise of Kingdoms: IAP range 8 tiers detected. World of Tanks Blitz™: IAP range 9 tiers detected. Rise of Kingdoms runs a "Subscription (~$0.99/mo)" monetization model; World of Tanks Blitz™ runs "Subscription (~$9.99/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Rise of Kingdoms or World of Tanks Blitz™? v
World of Tanks Blitz™ edges ahead with ★ 4.6 vs ★ 4.5 (gap of 0.1 stars). Rating volume: Rise of Kingdoms 185K ratings, World of Tanks Blitz™ 137K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Rise of Kingdoms vs World of Tanks Blitz™ revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $174.8K for Rise of Kingdoms and $1.31M for World of Tanks Blitz™ are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Rise of Kingdoms or World of Tanks Blitz™ to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.