TheoTown: City Builder vs This War of Mine
TheoTown: City Builder
blueflower
Google Play
$106.9K/mo
~$1.28M/yr · 27.9M installs
VS
This War of Mine
11 bit studios
Google Play
$170.5K/mo
~$2.05M/yr · 1.0M installs
Revenue winner
This War of Mine wins
+59% vs other
Installs winner
TheoTown: City Builder wins
+2644% vs other
MAU winner
TheoTown: City Builder wins
+1837% vs other
Rating winner
TheoTown: City Builder wins
+63% vs other
Why This War of Mine is winning
Top 1 reasons - backed by the public App Store / Play Store numbers.
- This War of Mine earns roughly 2× more per month than TheoTown: City Builder - $170.5K vs $106.9K.
→ Find more apps with this revenue gap · Full This War of Mine report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$106.9K
▶
$170.5K
Annual revenue (est.)
$1.28M
▶
$2.05M
Lifetime installs (est.)
27.9M
◀
1.0M
Monthly active users (est.)?
1.0M
◀
52K
App Store rating
4.73★
◀
2.90★
Total ratings
770K
◀
39K
US grossing rank
-
=
-
Cheapest monthly sub
$8.32
◀
No sub
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Simulation
- Price
- Free
- Released
- Apr 11, 2015
- Last updated
- May 4, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 1.12.73a
- Languages
- -
- Category
- Simulation
- Price
- USD13.99
- Released
- Jul 14, 2015
- Last updated
- Sep 23, 2025
- File size
- -
- Content rating
- Mature 17+
- Version
- 1.6.9
- Languages
- -
TheoTown: City Builder trajectory
This War of Mine trajectory
FAQ
Which makes more money, TheoTown: City Builder or This War of Mine? v
This War of Mine earns about $170.5K per month, while TheoTown: City Builder earns about $106.9K. That is a 1.6× revenue gap (~$63.6K more per month for This War of Mine). Annual revenue: TheoTown: City Builder ≈ $1.28M/year, This War of Mine ≈ $2.05M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, TheoTown: City Builder or This War of Mine? v
TheoTown: City Builder leads with about 27.9M estimated downloads vs 1.0M for This War of Mine - a 27.4× gap. TheoTown: City Builder reports 10,000,000+ installs on Google Play. This War of Mine reports 1,000,000+ installs on Google Play.
Are TheoTown: City Builder and This War of Mine in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do TheoTown: City Builder and This War of Mine offer? v
TheoTown: City Builder: IAP range $0.99 - $69.99 per item. This War of Mine: IAP range $2.99 per item. TheoTown: City Builder runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; This War of Mine runs "Paid app ($13.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, TheoTown: City Builder or This War of Mine? v
TheoTown: City Builder edges ahead with ★ 4.7 vs ★ 2.9 (gap of 1.8 stars). Rating volume: TheoTown: City Builder 14K ratings, This War of Mine 3K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these TheoTown: City Builder vs This War of Mine revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $106.9K for TheoTown: City Builder and $170.5K for This War of Mine are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare TheoTown: City Builder or This War of Mine to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
