Rise of Kingdoms vs Total Battle: War Strategy

Rise of Kingdoms

Lilith Games
App Store
$1.81M/mo
~$21.73M/yr · 27.9M installs
VS

Total Battle: War Strategy

Scorewarrior
App Store
$2.56M/mo
~$30.74M/yr · 50.0M installs
Revenue winner Total Battle: War Strategy wins +41% vs other
Installs winner Total Battle: War Strategy wins +79% vs other
MAU winner Total Battle: War Strategy wins +20% vs other
Rating winner Total Battle: War Strategy wins +3% vs other

Why Total Battle: War Strategy is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Bigger install base. Total Battle: War Strategy has ~50.0M lifetime installs vs Rise of Kingdoms's ~27.9M - 1.8× the funnel top.
  2. More monetization surfaces. Total Battle: War Strategy runs 10 IAP tiers vs 8 - more chances to convert users at the right price.
  3. Charts placement. Total Battle: War Strategy ranks #50 on the US grossing chart (the other app is unranked) - chart placement is a self-reinforcing flywheel.

Find more apps with this revenue gap · Full Total Battle: War Strategy report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Rise of Kingdoms
vs
Total Battle: War Strategy
Monthly revenue (est.)?
$1.81M
$2.56M
Annual revenue (est.)
$21.73M
$30.74M
Lifetime installs (est.)
27.9M
50.0M
Monthly active users (est.)?
4.1M
5.0M
App Store rating
4.49★
4.61★
Total ratings
186K
57K
US grossing rank
-
#50
Cheapest monthly sub
$0.99
No sub
IAP tiers detected
8 tiers
10 tiers

Rise of Kingdoms

Lilith Games
App Store
Category
Games
Price
Free
Released
Sep 20, 2018
Last updated
Jun 11, 2026
File size
1.99 GB
Content rating
9+
Version
1.1.8.26
Languages
Arabic, English, French, German, Indonesian, Italian +13 more
View full Rise of Kingdoms report →

Total Battle: War Strategy

Scorewarrior
App Store
Category
Games
Price
Free
Released
Oct 20, 2018
Last updated
Jun 22, 2026
File size
226.3 MB
Content rating
9+
Version
345.0.1479
Languages
Arabic, Dutch, English, French, German, Italian +11 more
View full Total Battle: War Strategy report →

Rise of Kingdoms trajectory

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Total Battle: War Strategy trajectory

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FAQ

Which makes more money, Rise of Kingdoms or Total Battle: War Strategy? v
Total Battle: War Strategy earns about $2.56M per month, while Rise of Kingdoms earns about $1.81M. That is a 1.4× revenue gap (~$751.1K more per month for Total Battle: War Strategy). Annual revenue: Rise of Kingdoms ≈ $21.73M/year, Total Battle: War Strategy ≈ $30.74M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Rise of Kingdoms or Total Battle: War Strategy? v
Total Battle: War Strategy leads with about 50.0M estimated downloads vs 27.9M for Rise of Kingdoms - a 1.8× gap. Rise of Kingdoms's App Store downloads are estimated from 186K ratings × the standard 1:75 ratio. Total Battle: War Strategy's App Store downloads are estimated from 57K ratings.
Are Rise of Kingdoms and Total Battle: War Strategy in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Rise of Kingdoms and Total Battle: War Strategy offer? v
Rise of Kingdoms: IAP range 8 tiers detected. Total Battle: War Strategy: IAP range 10 tiers detected. Rise of Kingdoms runs a "Free game · whale-driven IAP economy (~$0.55/MAU)" monetization model; Total Battle: War Strategy runs "Free game · IAP-driven (10 packs, ~$0.30/MAU) · calibrated by US grossing rank #50". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Rise of Kingdoms or Total Battle: War Strategy? v
Total Battle: War Strategy edges ahead with ★ 4.6 vs ★ 4.5 (gap of 0.1 stars). Rating volume: Rise of Kingdoms 186K ratings, Total Battle: War Strategy 57K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Rise of Kingdoms vs Total Battle: War Strategy revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.81M for Rise of Kingdoms and $2.56M for Total Battle: War Strategy are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Rise of Kingdoms or Total Battle: War Strategy to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.