ROME: Total War vs UNO!™

ROME: Total War

Feral Interactive Ltd
App Store
$545.8K/mo
~$6.55M/yr · 2.0M installs
VS

UNO!™

Mattel163 Limited
App Store
$382.4K/mo
~$4.59M/yr · 95.8M installs
Revenue winner ROME: Total War wins +43% vs other
Installs winner UNO!™ wins +4577% vs other
MAU winner UNO!™ wins +2635% vs other
Rating winner ROME: Total War wins +3% vs other

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

ROME: Total War
vs
UNO!™
Monthly revenue (est.)?
$545.8K
$382.4K
Annual revenue (est.)
$6.55M
$4.59M
Lifetime installs (est.)
2.0M
95.8M
Monthly active users (est.)?
350K
9.6M
App Store rating
4.84★
4.69★
Total ratings
19K
639K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
10 tiers

ROME: Total War

Feral Interactive Ltd
App Store
Category
Games
Price
USD9.99
Released
Nov 10, 2016
Last updated
Apr 10, 2025
File size
3.67 GB
Content rating
12+
Version
2.0.1
Languages
English, French, German, Italian, Russian, Spanish
View full ROME: Total War report →

UNO!™

Mattel163 Limited
App Store
Category
Games
Price
Free
Released
Nov 15, 2018
Last updated
Apr 22, 2026
File size
595.9 MB
Content rating
4+
Version
1.0.99
Languages
Arabic, English, French, German, Italian, Japanese +6 more
View full UNO!™ report →

ROME: Total War trajectory

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UNO!™ trajectory

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FAQ

Which makes more money, ROME: Total War or UNO!™? v
ROME: Total War earns about $545.8K per month, while UNO!™ earns about $382.4K. That is a 1.4× revenue gap (~$163.4K more per month for ROME: Total War). Annual revenue: ROME: Total War ≈ $6.55M/year, UNO!™ ≈ $4.59M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, ROME: Total War or UNO!™? v
UNO!™ leads with about 95.8M estimated downloads vs 2.0M for ROME: Total War - a 46.8× gap. ROME: Total War's App Store downloads are estimated from 19K ratings × the standard 1:75 ratio. UNO!™'s App Store downloads are estimated from 639K ratings.
Are ROME: Total War and UNO!™ in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do ROME: Total War and UNO!™ offer? v
ROME: Total War: no IAP detected on the public listing. UNO!™: IAP range 10 tiers detected. ROME: Total War runs a "Paid app ($9.99)" monetization model; UNO!™ runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, ROME: Total War or UNO!™? v
ROME: Total War edges ahead with ★ 4.8 vs ★ 4.7 (gap of 0.1 stars). Rating volume: ROME: Total War 19K ratings, UNO!™ 639K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these ROME: Total War vs UNO!™ revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $545.8K for ROME: Total War and $382.4K for UNO!™ are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare ROME: Total War or UNO!™ to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.