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Publisher

Supercell

6 apps indexed on Rev.now

6
Total apps
5
iOS
1
Android
2
Categories
Brand revenue πŸ“°
Supercell reports about
$2.4B/year
Mobile Gaming Β· 2024 Β· Sensor Tower estimates
See industry leaderboard β†’
Most apps in Games (5 apps) Β· spread across 2 categories.
πŸ“‹

Developer Playbook

Auto-generated portfolio analysis based on the 6 indexed apps.

  • Category specialist. 83% of Supercell's portfolio sits in Games. Single-vertical strategy - they go deep, not wide.
  • iOS-leaning. 5 iOS vs 1 Android (5.0Γ— more iOS). Aligns with iOS's higher per-user ARPU.
  • Portfolio at scale. 6 live apps - this isn't a one-product team. Expect a shared codebase / SDK / monetization playbook reused across launches.
  • Brand-level revenue: $2.4B/year. Sourced from Sensor Tower estimates (2024). Per-app revenue here is just one slice of the total business.
6 of 6 apps