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Lootfiend: Idle Dungeons earns about
$2.5K/month
range $1.4K – $3.6K · $30.0K/year
Live data · refreshed every hour
Per Day
$83
$46 – $121
Per Week
$584
$321 – $846
Per Month
$2.5K
$1.4K – $3.6K
Per Year
$30.0K
$16.5K – $43.5K
Lifetime
$75.0K
$41.3K – $108.8K
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for Lootfiend: Idle Dungeons
Auto-generated from this app's real revenue ($2.5K/month · $30.0K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
14/100
Opportunity
60/100
Cloneability
$0
Revenue / install
✓ Features to copy
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- faster onboarding · clearer pricing page · richer empty-state
🛠 MVP scope
- core feature
- onboarding flow
- IAP unlock or one-time purchase
- settings + share
💰 Pricing recommendation
Lootfiend: Idle Dungeons is free with IAP. Consider a free trial → $4.99/mo or $29.99/yr subscription model - much higher ARPU than ads.
🔡 App Store title ideas
Pro: AI-Powered GamesSmart : Games Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried Lootfiend: Idle Dungeons for 30 days - here's what I'd do differently"
- "Why Lootfiend: Idle Dungeons costs $9.99/mo when ours costs $5.99"
- "The games app Lootfiend: Idle Dungeons won't tell you these 3 things"
Monetization
Free casual game · ad-supported (~$0.04/MAU)Revenue mix (estimated)
- In-app purchases ~62%
- Ads ~38%
Paying users (est.)
Per-MAU revenue from category benchmark ($0.50–$3.00/mo)
In-App Purchases 10
- One-time Recharge Pack $0.99 $0.99 one-time
- One-time Recharge Pack $1.99 $1.99 one-time
- One-time Recharge Pack $2.99 $2.99 one-time
- One-time Recharge Pack $4.99 $4.99 one-time
- One-time Recharge Pack $9.99 $9.99 one-time
- One-time Recharge Pack $14.99 $14.99 one-time
- One-time Recharge Pack $19.99 $19.99 one-time
- One-time Recharge Pack $29.99 $29.99 one-time
10 tiers scraped live from the App Store.
App Details
Pulled from the App Store- Current Version
- 1.17.0
- Released
- Oct 22, 2025
- Last Updated
- Apr 22, 2026
- File Size
- 2.72 GB
- Required OS
- 13.0
- Content Rating
- 12+
- Category
- Games
- Price
- Free
- Currency
- USD
- Languages
- English, Portuguese, Chinese, Spanish, Chinese
- Developer
- Megoo Games
What's new in v1.17.0
Fixed the recharge issue in iOS version 26.
Fun Numbers - share these
$0
every second
$0
every minute
$3
every hour
$83
every day
- ☕ Buys 17 $5 coffees every day
- 🚗 Earns enough for 1 Tesla Model 3s annually
- ⏱️ Earns the price of a coffee in 5,182 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Estimated Installs
625K
estimated from 7,105 ratings
Active Users (MAU est.)
126K
20.2% of installs · GAMES category benchmark
Rating
4.85 ★
7K reviews
Monetization
Free casual game · ad-supported (~$0.04/MAU)
Rating Distribution
5★
6K
4★
467
3★
31
2★
28
1★
108
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Frequently Asked About Lootfiend: Idle Dungeons
How much money does Lootfiend: Idle Dungeons make on the App Store? ⌄
Lootfiend: Idle Dungeons has an estimated App Store revenue of $2.5K per month (~$30.0K per year, $83 per day) with a likely range of $1.4K to $3.6K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Lootfiend: Idle Dungeons get? ⌄
Apple does not publish exact App Store download counts. Using public ratings (7K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 625K total iOS downloads for Lootfiend: Idle Dungeons - and roughly 126K monthly active users on iPhone and iPad.
Is Lootfiend: Idle Dungeons a top grossing iOS app and what is its App Store rank? ⌄
Lootfiend: Idle Dungeons is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Lootfiend: Idle Dungeons compares to other highest-grossing iPhone and iPad apps.
How is Lootfiend: Idle Dungeons App Store revenue estimated? ⌄
Rev.now estimates Lootfiend: Idle Dungeons App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Lootfiend: Idle Dungeons offer on iOS? ⌄
Lootfiend: Idle Dungeons offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Lootfiend: Idle Dungeons App Store revenue with another iOS app? ⌄
Yes. Use the free compare tool to compare Lootfiend: Idle Dungeons side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Lootfiend: Idle Dungeons? ⌄
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Lootfiend: Idle Dungeons. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.