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Lords Mobile: Kingdom Wars icon

Lords Mobile: Kingdom Wars App Store Revenue Estimate

IGG SINGAPORE PTE. LTD. · Games

Are you ready for a REAL fight? The true Emperor has fallen. We need a real hero, a true Lord who can unite the Kingdoms. Recruit heroes from various backgrounds, from dwarves and mermaids to dark elves and steampunk robots, and assemble y…

App Store ★ 4.4 Free IAP 🎯 Opportunity 51 🔨 Clone 40
REV.NOW
Lords Mobile: Kingdom Wars icon
Lords Mobile: Kingdom Wars earns about
$827.3K/month
range $455.0K – $1.20M · $9.93M/year
Live data · refreshed every hour
Per Day
$27.6K
$15.2K – $40.0K
Per Week
$193.0K
$106.2K – $279.9K
Per Month
$827.3K
$455.0K – $1.20M
Per Year
$9.93M
$5.46M – $14.40M
Lifetime
$24.82M
$13.65M – $35.99M
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for Lords Mobile: Kingdom Wars

Auto-generated from this app's real revenue ($827.3K/month · $9.93M/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

51/100
Opportunity
Decent target
40/100
Cloneability
Hard (3-6 months - significant infrastructure or content needed)
$1
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • subscription paywall (~$9.99/mo) - proven monetization
  • in-app purchase tier ladder for upsells

⚡ Improve / fix

  • subscription is $9.99/mo - undercut by 30-50% to win price-sensitive users

🛠 MVP scope

  • core feature loop
  • subscription gating
  • free-tier limits
  • trial period
  • analytics

💰 Pricing recommendation

Lords Mobile: Kingdom Wars is at $9.99/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.

🔡 App Store title ideas

  • Pro: AI-Powered Games
  • Smart : Games Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried Lords Mobile: Kingdom Wars for 30 days - here's what I'd do differently"
  • "Why Lords Mobile: Kingdom Wars costs $9.99/mo when ours costs $5.99"
  • "The games app Lords Mobile: Kingdom Wars won't tell you these 3 things"

Monetization

Free game · IAP-driven (10 packs, ~$0.30/MAU)
Revenue mix (estimated)
  • Subscriptions ~72%
  • One-time IAP ~22%
  • Ads ~6%
Paying users (est.)
60K
23.5M installs · 14.6% active · 1.7% pay
In-App Purchases 10
  • One-time 140 Gem Combo-O $0.99 one-time
  • One-timeest. Captain's Special $0.99 one-time
  • One-time 140 Gem Combo-P $0.99 one-time
  • One-time 280 Gem Combo-Q $1.99 one-time
  • One-time 280 Gem Combo-O $1.99 one-time
  • One-time 800 Gem Combo-G $4.99 one-time
  • One-time 800 Gem Combo-Q $4.99 one-time
  • One-time 800 Gem Combo-L $4.99 one-time
10 tiers scraped live from the App Store.

App Details

Pulled from the App Store
Current Version
2.196
Released
Mar 31, 2016
Last Updated
Jun 12, 2026
File Size
2.05 GB
Required OS
13.0
Content Rating
9+
Category
Games
Price
Free
Currency
USD
Languages
Arabic, English, French, German, Indonesian, Italian, Japanese, Korean, Malay, Polish, Portuguese, Russian, Chinese, Spanish, Thai, Chinese, Turkish, Ukrainian, Vietnamese
Developer
IGG SINGAPORE PTE. LTD.

What's new in v2.196

# New Function: Quick Battle. Turn on Quick Battle to have the system automatically configure your battle lineup when entering battle. Also revamped deployment interface
(Related Quick Battle Interfaces: Solo Attacks, Rally Attacks, Join Rally, Gathering Troop Deployment, Garrisons, Reinforcements, Camps)
# Hero Deployment Optimizations:
.Hero Stages, Limited Challenges: Hero selection now takes place after entering the stage. Revamped and updated Hero selection interface
.Hero Colosseum: Moved [Skip Battle] setting to the main Colosseum page. Revamped Hero selection interface with a new design
.Monster Hunt (World Map): Simplified interface information and revamped interface with a new design
# Various UI adjustments:
.Artifact Selection Chests: When selecting Artifact Shards, the interface will indicate whether the Artifact has been appraised and display its current strength. Artifact Shards belonging to 5‑Star or higher Artifacts will be shown in a separate section.
.Leader Skins: Added source button for Leader Skin Portraits. Tap it to view a list of Selection Chests that can be opened to obtain Portraits for the desired Leader Skin
.Turf Skirmishes: Simplified information and actions into a single-page layout
.Lords Cup Kick: Added point display for Solo Cup checkpoints

Fun Numbers - share these

$0
every second
$19
every minute
$1.1K
every hour
$27.6K
every day
  • ☕ Buys 6K $5 coffees every day
  • 👨‍💻 Pays for 55 senior engineer salaries per year
  • 🚗 Earns enough for 236 Tesla Model 3s annually
  • ⏱️ Earns the price of a coffee in 16 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

JulAugSepOctNovDecJanFebMarAprMayJun
Estimated Installs
23.5M
estimated from 156,899 ratings
Active Users (MAU est.)
3.4M
14.6% of installs · GAMES category benchmark · iOS large-install decay × 0.75
Rating
4.39 ★
157K reviews
Monetization
Free game · IAP-driven (10 packs, ~$0.30/MAU)

Rating Distribution

5★
107K
4★
28K
3★
9K
2★
3K
1★
10K

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Frequently Asked About Lords Mobile: Kingdom Wars

How much money does Lords Mobile: Kingdom Wars make on the App Store?
Lords Mobile: Kingdom Wars has an estimated App Store revenue of $827.3K per month (~$9.93M per year, $27.6K per day) with a likely range of $455.0K to $1.20M. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Lords Mobile: Kingdom Wars get?
Apple does not publish exact App Store download counts. Using public ratings (157K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 23.5M total iOS downloads for Lords Mobile: Kingdom Wars - and roughly 3.4M monthly active users on iPhone and iPad.
Is Lords Mobile: Kingdom Wars a top grossing iOS app and what is its App Store rank?
Lords Mobile: Kingdom Wars is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Lords Mobile: Kingdom Wars compares to other highest-grossing iPhone and iPad apps.
How is Lords Mobile: Kingdom Wars App Store revenue estimated?
Rev.now estimates Lords Mobile: Kingdom Wars App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Lords Mobile: Kingdom Wars offer on iOS?
Lords Mobile: Kingdom Wars offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Lords Mobile: Kingdom Wars App Store revenue with another iOS app?
Yes. Use the free compare tool to compare Lords Mobile: Kingdom Wars side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Lords Mobile: Kingdom Wars?
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Lords Mobile: Kingdom Wars. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.