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REV.NOW
Phrase Frenzy - Catch It! earns about
$218/month
range $65 – $544 · $2.6K/year
Live data · refreshed every hour
Per Day
$7
$2 – $18
Per Week
$51
$15 – $127
Per Month
$218
$65 – $544
Per Year
$2.6K
$783 – $6.5K
Lifetime
$6.5K
$2.0K – $16.3K
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for Phrase Frenzy - Catch It!
Auto-generated from this app's real revenue ($218/month · $2.6K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
0/100
Opportunity
70/100
Cloneability
$2
Revenue / install
✓ Features to copy
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- ★ rating only 3.8 - read /intelligence/reviews/ios/phrase-frenzy-catch-it/ to mine the top complaints
🛠 MVP scope
- core feature
- onboarding flow
- IAP unlock or one-time purchase
- settings + share
💰 Pricing recommendation
Phrase Frenzy - Catch It! is paid at USD1.99. Consider a free + IAP model - broader install base, similar ARPU.
🔡 App Store title ideas
Pro: AI-Powered GamesSmart : Games Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried Phrase Frenzy - Catch It! for 30 days - here's what I'd do differently"
- "Why Phrase Frenzy - Catch It! costs $9.99/mo when ours costs $5.99"
- "The games app Phrase Frenzy - Catch It! won't tell you these 3 things"
Monetization
Paid app ($1.99)Revenue mix (estimated)
- Paid upfront ~100%
Paying users (est.)
Per-MAU revenue from category benchmark ($0.50–$3.00/mo)
In-App Purchases 10
- One-timeest. Food & Drink $0.99 one-time
- One-timeest. Animals & Nature $0.99 one-time
- One-timeest. The Big Screen - Movies! $0.99 one-time
- One-timeest. Music & Artists $0.99 one-time
- One-timeest. Sports & Games $0.99 one-time
- One-timeest. Holidays & Celebrations $0.99 one-time
- One-timeest. World Travel $0.99 one-time
- One-timeest. The Excellent '80s $0.99 one-time
10 tiers scraped live from the App Store.
App Details
Pulled from the App Store- Current Version
- 2.2.1
- Released
- Aug 3, 2012
- Last Updated
- May 12, 2026
- File Size
- 27.8 MB
- Required OS
- 16.6
- Content Rating
- 12+
- Category
- Games
- Price
- USD1.99
- Currency
- USD
- Languages
- English, French, German, Indonesian, Japanese, Portuguese, Spanish, Vietnamese
- Developer
- Brain Rice Games, LLC
What's new in v2.2.1
Thanks for the reports! This update fixes audio playback issues so the timer and end-of-round alarm work reliably across all devices.
Fun Numbers - share these
$0
every second
$0
every minute
$0
every hour
$7
every day
- ☕ Buys 1 $5 coffees every day
- ⏱️ Earns the price of a coffee in 59,566 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Estimated Installs
4K
estimated from 82 ratings
Active Users (MAU est.)
766.7
18.7% of installs · GAMES category benchmark
Rating
3.78 ★
82 reviews
Monetization
Paid app ($1.99)
Rating Distribution
5★
54
4★
1
3★
2
2★
5
1★
20
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Frequently Asked About Phrase Frenzy - Catch It!
How much money does Phrase Frenzy - Catch It! make on the App Store? ⌄
Phrase Frenzy - Catch It! has an estimated App Store revenue of $218 per month (~$2.6K per year, $7 per day) with a likely range of $65 to $544. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Phrase Frenzy - Catch It! get? ⌄
Apple does not publish exact App Store download counts. Using public ratings (82 reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 4K total iOS downloads for Phrase Frenzy - Catch It! - and roughly 767 monthly active users on iPhone and iPad.
Is Phrase Frenzy - Catch It! a top grossing iOS app and what is its App Store rank? ⌄
Phrase Frenzy - Catch It! is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Phrase Frenzy - Catch It! compares to other highest-grossing iPhone and iPad apps.
How is Phrase Frenzy - Catch It! App Store revenue estimated? ⌄
Rev.now estimates Phrase Frenzy - Catch It! App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Phrase Frenzy - Catch It! offer on iOS? ⌄
Phrase Frenzy - Catch It! offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Phrase Frenzy - Catch It! App Store revenue with another iOS app? ⌄
Yes. Use the free compare tool to compare Phrase Frenzy - Catch It! side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Phrase Frenzy - Catch It!? ⌄
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Phrase Frenzy - Catch It!. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.